(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
(FPCore (e v) :precision binary64 (let* ((t_0 (* e (cos v)))) (* (/ (* e (sin v)) (- 1.0 (pow t_0 2.0))) (- 1.0 t_0))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
double code(double e, double v) {
double t_0 = e * cos(v);
return ((e * sin(v)) / (1.0 - pow(t_0, 2.0))) * (1.0 - t_0);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
real(8) :: t_0
t_0 = e * cos(v)
code = ((e * sin(v)) / (1.0d0 - (t_0 ** 2.0d0))) * (1.0d0 - t_0)
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
public static double code(double e, double v) {
double t_0 = e * Math.cos(v);
return ((e * Math.sin(v)) / (1.0 - Math.pow(t_0, 2.0))) * (1.0 - t_0);
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
def code(e, v): t_0 = e * math.cos(v) return ((e * math.sin(v)) / (1.0 - math.pow(t_0, 2.0))) * (1.0 - t_0)
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function code(e, v) t_0 = Float64(e * cos(v)) return Float64(Float64(Float64(e * sin(v)) / Float64(1.0 - (t_0 ^ 2.0))) * Float64(1.0 - t_0)) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
function tmp = code(e, v) t_0 = e * cos(v); tmp = ((e * sin(v)) / (1.0 - (t_0 ^ 2.0))) * (1.0 - t_0); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[e_, v_] := Block[{t$95$0 = N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - t$95$0), $MachinePrecision]), $MachinePrecision]]
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\begin{array}{l}
t_0 := e \cdot \cos v\\
\frac{e \cdot \sin v}{1 - {t_0}^{2}} \cdot \left(1 - t_0\right)
\end{array}



Bits error versus e



Bits error versus v
Results
Initial program 0.1
Applied egg-rr0.1
Final simplification0.1
herbie shell --seed 2022150
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))