Average Error: 0.1 → 0.1
Time: 3.8s
Precision: binary64
\[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
\[\left(a + -0.3333333333333333\right) \cdot \left(1 + \frac{rand}{\sqrt{a \cdot 9 + -3}}\right) \]
(FPCore (a rand)
 :precision binary64
 (*
  (- a (/ 1.0 3.0))
  (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))
(FPCore (a rand)
 :precision binary64
 (* (+ a -0.3333333333333333) (+ 1.0 (/ rand (sqrt (+ (* a 9.0) -3.0))))))
double code(double a, double rand) {
	return (a - (1.0 / 3.0)) * (1.0 + ((1.0 / sqrt((9.0 * (a - (1.0 / 3.0))))) * rand));
}
double code(double a, double rand) {
	return (a + -0.3333333333333333) * (1.0 + (rand / sqrt(((a * 9.0) + -3.0))));
}
real(8) function code(a, rand)
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    code = (a - (1.0d0 / 3.0d0)) * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * (a - (1.0d0 / 3.0d0))))) * rand))
end function
real(8) function code(a, rand)
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    code = (a + (-0.3333333333333333d0)) * (1.0d0 + (rand / sqrt(((a * 9.0d0) + (-3.0d0)))))
end function
public static double code(double a, double rand) {
	return (a - (1.0 / 3.0)) * (1.0 + ((1.0 / Math.sqrt((9.0 * (a - (1.0 / 3.0))))) * rand));
}
public static double code(double a, double rand) {
	return (a + -0.3333333333333333) * (1.0 + (rand / Math.sqrt(((a * 9.0) + -3.0))));
}
def code(a, rand):
	return (a - (1.0 / 3.0)) * (1.0 + ((1.0 / math.sqrt((9.0 * (a - (1.0 / 3.0))))) * rand))
def code(a, rand):
	return (a + -0.3333333333333333) * (1.0 + (rand / math.sqrt(((a * 9.0) + -3.0))))
function code(a, rand)
	return Float64(Float64(a - Float64(1.0 / 3.0)) * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * Float64(a - Float64(1.0 / 3.0))))) * rand)))
end
function code(a, rand)
	return Float64(Float64(a + -0.3333333333333333) * Float64(1.0 + Float64(rand / sqrt(Float64(Float64(a * 9.0) + -3.0)))))
end
function tmp = code(a, rand)
	tmp = (a - (1.0 / 3.0)) * (1.0 + ((1.0 / sqrt((9.0 * (a - (1.0 / 3.0))))) * rand));
end
function tmp = code(a, rand)
	tmp = (a + -0.3333333333333333) * (1.0 + (rand / sqrt(((a * 9.0) + -3.0))));
end
code[a_, rand_] := N[(N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[a_, rand_] := N[(N[(a + -0.3333333333333333), $MachinePrecision] * N[(1.0 + N[(rand / N[Sqrt[N[(N[(a * 9.0), $MachinePrecision] + -3.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)
\left(a + -0.3333333333333333\right) \cdot \left(1 + \frac{rand}{\sqrt{a \cdot 9 + -3}}\right)

Error

Bits error versus a

Bits error versus rand

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
  2. Simplified0.1

    \[\leadsto \color{blue}{\left(a - 0.3333333333333333\right) \cdot \left(1 + \frac{rand}{\sqrt{\mathsf{fma}\left(a, 9, -3\right)}}\right)} \]
  3. Applied egg-rr0.1

    \[\leadsto \left(a - 0.3333333333333333\right) \cdot \left(1 + \frac{rand}{\sqrt{\color{blue}{{\left(\mathsf{fma}\left(a, 9, -3\right)\right)}^{1}}}}\right) \]
  4. Taylor expanded in a around 0 0.1

    \[\leadsto \left(a - 0.3333333333333333\right) \cdot \left(1 + \frac{rand}{\sqrt{{\color{blue}{\left(9 \cdot a - 3\right)}}^{1}}}\right) \]
  5. Final simplification0.1

    \[\leadsto \left(a + -0.3333333333333333\right) \cdot \left(1 + \frac{rand}{\sqrt{a \cdot 9 + -3}}\right) \]

Reproduce

herbie shell --seed 2022150 
(FPCore (a rand)
  :name "Octave 3.8, oct_fill_randg"
  :precision binary64
  (* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))