(FPCore (x.re x.im) :precision binary64 (+ (* (- (* x.re x.re) (* x.im x.im)) x.im) (* (+ (* x.re x.im) (* x.im x.re)) x.re)))
(FPCore (x.re x.im) :precision binary64 (- (* x.re (* x.im (* x.re 3.0))) (pow x.im 3.0)))
double code(double x_46_re, double x_46_im) {
return (((x_46_re * x_46_re) - (x_46_im * x_46_im)) * x_46_im) + (((x_46_re * x_46_im) + (x_46_im * x_46_re)) * x_46_re);
}
double code(double x_46_re, double x_46_im) {
return (x_46_re * (x_46_im * (x_46_re * 3.0))) - pow(x_46_im, 3.0);
}
real(8) function code(x_46re, x_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
code = (((x_46re * x_46re) - (x_46im * x_46im)) * x_46im) + (((x_46re * x_46im) + (x_46im * x_46re)) * x_46re)
end function
real(8) function code(x_46re, x_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
code = (x_46re * (x_46im * (x_46re * 3.0d0))) - (x_46im ** 3.0d0)
end function
public static double code(double x_46_re, double x_46_im) {
return (((x_46_re * x_46_re) - (x_46_im * x_46_im)) * x_46_im) + (((x_46_re * x_46_im) + (x_46_im * x_46_re)) * x_46_re);
}
public static double code(double x_46_re, double x_46_im) {
return (x_46_re * (x_46_im * (x_46_re * 3.0))) - Math.pow(x_46_im, 3.0);
}
def code(x_46_re, x_46_im): return (((x_46_re * x_46_re) - (x_46_im * x_46_im)) * x_46_im) + (((x_46_re * x_46_im) + (x_46_im * x_46_re)) * x_46_re)
def code(x_46_re, x_46_im): return (x_46_re * (x_46_im * (x_46_re * 3.0))) - math.pow(x_46_im, 3.0)
function code(x_46_re, x_46_im) return Float64(Float64(Float64(Float64(x_46_re * x_46_re) - Float64(x_46_im * x_46_im)) * x_46_im) + Float64(Float64(Float64(x_46_re * x_46_im) + Float64(x_46_im * x_46_re)) * x_46_re)) end
function code(x_46_re, x_46_im) return Float64(Float64(x_46_re * Float64(x_46_im * Float64(x_46_re * 3.0))) - (x_46_im ^ 3.0)) end
function tmp = code(x_46_re, x_46_im) tmp = (((x_46_re * x_46_re) - (x_46_im * x_46_im)) * x_46_im) + (((x_46_re * x_46_im) + (x_46_im * x_46_re)) * x_46_re); end
function tmp = code(x_46_re, x_46_im) tmp = (x_46_re * (x_46_im * (x_46_re * 3.0))) - (x_46_im ^ 3.0); end
code[x$46$re_, x$46$im_] := N[(N[(N[(N[(x$46$re * x$46$re), $MachinePrecision] - N[(x$46$im * x$46$im), $MachinePrecision]), $MachinePrecision] * x$46$im), $MachinePrecision] + N[(N[(N[(x$46$re * x$46$im), $MachinePrecision] + N[(x$46$im * x$46$re), $MachinePrecision]), $MachinePrecision] * x$46$re), $MachinePrecision]), $MachinePrecision]
code[x$46$re_, x$46$im_] := N[(N[(x$46$re * N[(x$46$im * N[(x$46$re * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Power[x$46$im, 3.0], $MachinePrecision]), $MachinePrecision]
\left(x.re \cdot x.re - x.im \cdot x.im\right) \cdot x.im + \left(x.re \cdot x.im + x.im \cdot x.re\right) \cdot x.re
x.re \cdot \left(x.im \cdot \left(x.re \cdot 3\right)\right) - {x.im}^{3}




Bits error versus x.re




Bits error versus x.im
Results
| Original | 7.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 7.5
Simplified0.2
Final simplification0.2
herbie shell --seed 2022150
(FPCore (x.re x.im)
:name "math.cube on complex, imaginary part"
:precision binary64
:herbie-target
(+ (* (* x.re x.im) (* 2.0 x.re)) (* (* x.im (- x.re x.im)) (+ x.re x.im)))
(+ (* (- (* x.re x.re) (* x.im x.im)) x.im) (* (+ (* x.re x.im) (* x.im x.re)) x.re)))