Average Error: 0.4 → 0.1
Time: 3.2s
Precision: binary64
\[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
\[\mathsf{fma}\left(x, \mathsf{fma}\left(6, z, -3\right), y \cdot \mathsf{fma}\left(z, -6, 4\right)\right) \]
(FPCore (x y z)
 :precision binary64
 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
(FPCore (x y z)
 :precision binary64
 (fma x (fma 6.0 z -3.0) (* y (fma z -6.0 4.0))))
double code(double x, double y, double z) {
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
double code(double x, double y, double z) {
	return fma(x, fma(6.0, z, -3.0), (y * fma(z, -6.0, 4.0)));
}
function code(x, y, z)
	return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z)))
end
function code(x, y, z)
	return fma(x, fma(6.0, z, -3.0), Float64(y * fma(z, -6.0, 4.0)))
end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(x * N[(6.0 * z + -3.0), $MachinePrecision] + N[(y * N[(z * -6.0 + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\mathsf{fma}\left(x, \mathsf{fma}\left(6, z, -3\right), y \cdot \mathsf{fma}\left(z, -6, 4\right)\right)

Error

Bits error versus x

Bits error versus y

Bits error versus z

Derivation

  1. Initial program 0.4

    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
  2. Simplified0.2

    \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, \mathsf{fma}\left(z, -6, 4\right), x\right)} \]
  3. Taylor expanded in y around 0 0.2

    \[\leadsto \color{blue}{\left(4 \cdot y + 6 \cdot \left(z \cdot x\right)\right) - \left(6 \cdot \left(y \cdot z\right) + 3 \cdot x\right)} \]
  4. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, \mathsf{fma}\left(6, z, -3\right), y \cdot \mathsf{fma}\left(z, -6, 4\right)\right)} \]
  5. Final simplification0.1

    \[\leadsto \mathsf{fma}\left(x, \mathsf{fma}\left(6, z, -3\right), y \cdot \mathsf{fma}\left(z, -6, 4\right)\right) \]

Reproduce

herbie shell --seed 2022150 
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
  :precision binary64
  (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))