(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- 1.0 y) z)))
(if (<= t_0 -5.14531675697106e+115)
(* (* z x) (+ y -1.0))
(if (<= t_0 9.395646689272176e+106)
(* x (- 1.0 t_0))
(* z (- (* y x) x))))))double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -5.14531675697106e+115) {
tmp = (z * x) * (y + -1.0);
} else if (t_0 <= 9.395646689272176e+106) {
tmp = x * (1.0 - t_0);
} else {
tmp = z * ((y * x) - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - y) * z
if (t_0 <= (-5.14531675697106d+115)) then
tmp = (z * x) * (y + (-1.0d0))
else if (t_0 <= 9.395646689272176d+106) then
tmp = x * (1.0d0 - t_0)
else
tmp = z * ((y * x) - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
public static double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -5.14531675697106e+115) {
tmp = (z * x) * (y + -1.0);
} else if (t_0 <= 9.395646689272176e+106) {
tmp = x * (1.0 - t_0);
} else {
tmp = z * ((y * x) - x);
}
return tmp;
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
def code(x, y, z): t_0 = (1.0 - y) * z tmp = 0 if t_0 <= -5.14531675697106e+115: tmp = (z * x) * (y + -1.0) elif t_0 <= 9.395646689272176e+106: tmp = x * (1.0 - t_0) else: tmp = z * ((y * x) - x) return tmp
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function code(x, y, z) t_0 = Float64(Float64(1.0 - y) * z) tmp = 0.0 if (t_0 <= -5.14531675697106e+115) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); elseif (t_0 <= 9.395646689272176e+106) tmp = Float64(x * Float64(1.0 - t_0)); else tmp = Float64(z * Float64(Float64(y * x) - x)); end return tmp end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
function tmp_2 = code(x, y, z) t_0 = (1.0 - y) * z; tmp = 0.0; if (t_0 <= -5.14531675697106e+115) tmp = (z * x) * (y + -1.0); elseif (t_0 <= 9.395646689272176e+106) tmp = x * (1.0 - t_0); else tmp = z * ((y * x) - x); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$0, -5.14531675697106e+115], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 9.395646689272176e+106], N[(x * N[(1.0 - t$95$0), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(y * x), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]]]
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot z\\
\mathbf{if}\;t_0 \leq -5.14531675697106 \cdot 10^{+115}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{elif}\;t_0 \leq 9.395646689272176 \cdot 10^{+106}:\\
\;\;\;\;x \cdot \left(1 - t_0\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot x - x\right)\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 3.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.5 |
if (*.f64 (-.f64 1 y) z) < -5.14531675697105989e115Initial program 11.9
Taylor expanded in z around inf 1.2
if -5.14531675697105989e115 < (*.f64 (-.f64 1 y) z) < 9.3956466892721755e106Initial program 0.1
if 9.3956466892721755e106 < (*.f64 (-.f64 1 y) z) Initial program 9.7
Taylor expanded in x around 0 9.7
Simplified1.4
Taylor expanded in z around inf 1.8
Simplified1.8
Final simplification0.5
herbie shell --seed 2022150
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))