(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
(FPCore (x y z t) :precision binary64 (/ (/ (- x) (- z y)) (- t z)))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
double code(double x, double y, double z, double t) {
return (-x / (z - y)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-x / (z - y)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
public static double code(double x, double y, double z, double t) {
return (-x / (z - y)) / (t - z);
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
def code(x, y, z, t): return (-x / (z - y)) / (t - z)
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function code(x, y, z, t) return Float64(Float64(Float64(-x) / Float64(z - y)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
function tmp = code(x, y, z, t) tmp = (-x / (z - y)) / (t - z); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_] := N[(N[((-x) / N[(z - y), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\frac{\frac{-x}{z - y}}{t - z}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.6 |
|---|---|
| Target | 8.2 |
| Herbie | 2.1 |
Initial program 7.6
Simplified2.1
Applied egg-rr2.1
Applied egg-rr2.1
Final simplification2.1
herbie shell --seed 2022150
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))