(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
(FPCore (x y z t) :precision binary64 (fma 0.125 x (fma y (* z -0.5) t)))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
double code(double x, double y, double z, double t) {
return fma(0.125, x, fma(y, (z * -0.5), t));
}
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function code(x, y, z, t) return fma(0.125, x, fma(y, Float64(z * -0.5), t)) end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
code[x_, y_, z_, t_] := N[(0.125 * x + N[(y * N[(z * -0.5), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\mathsf{fma}\left(0.125, x, \mathsf{fma}\left(y, z \cdot -0.5, t\right)\right)




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2022150
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))