(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma (* y (- x z)) t (* t (fma y (- z) (* y z)))))
(t_2 (- (* x y) (* y z)))
(t_3 (* (- x z) (* y t))))
(if (<= t_2 -8.275773723220835e+193)
t_3
(if (<= t_2 -3.7358845021563734e-228)
t_1
(if (<= t_2 0.0)
(* y (- (* x t) (* z t)))
(if (<= t_2 7.874539937961861e+262) t_1 t_3))))))double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
double code(double x, double y, double z, double t) {
double t_1 = fma((y * (x - z)), t, (t * fma(y, -z, (y * z))));
double t_2 = (x * y) - (y * z);
double t_3 = (x - z) * (y * t);
double tmp;
if (t_2 <= -8.275773723220835e+193) {
tmp = t_3;
} else if (t_2 <= -3.7358845021563734e-228) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = y * ((x * t) - (z * t));
} else if (t_2 <= 7.874539937961861e+262) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function code(x, y, z, t) t_1 = fma(Float64(y * Float64(x - z)), t, Float64(t * fma(y, Float64(-z), Float64(y * z)))) t_2 = Float64(Float64(x * y) - Float64(y * z)) t_3 = Float64(Float64(x - z) * Float64(y * t)) tmp = 0.0 if (t_2 <= -8.275773723220835e+193) tmp = t_3; elseif (t_2 <= -3.7358845021563734e-228) tmp = t_1; elseif (t_2 <= 0.0) tmp = Float64(y * Float64(Float64(x * t) - Float64(z * t))); elseif (t_2 <= 7.874539937961861e+262) tmp = t_1; else tmp = t_3; end return tmp end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision] * t + N[(t * N[(y * (-z) + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - z), $MachinePrecision] * N[(y * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -8.275773723220835e+193], t$95$3, If[LessEqual[t$95$2, -3.7358845021563734e-228], t$95$1, If[LessEqual[t$95$2, 0.0], N[(y * N[(N[(x * t), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 7.874539937961861e+262], t$95$1, t$95$3]]]]]]]
\left(x \cdot y - z \cdot y\right) \cdot t
\begin{array}{l}
t_1 := \mathsf{fma}\left(y \cdot \left(x - z\right), t, t \cdot \mathsf{fma}\left(y, -z, y \cdot z\right)\right)\\
t_2 := x \cdot y - y \cdot z\\
t_3 := \left(x - z\right) \cdot \left(y \cdot t\right)\\
\mathbf{if}\;t_2 \leq -8.275773723220835 \cdot 10^{+193}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;t_2 \leq -3.7358845021563734 \cdot 10^{-228}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 \leq 0:\\
\;\;\;\;y \cdot \left(x \cdot t - z \cdot t\right)\\
\mathbf{elif}\;t_2 \leq 7.874539937961861 \cdot 10^{+262}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_3\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 7.1 |
|---|---|
| Target | 3.5 |
| Herbie | 0.3 |
if (-.f64 (*.f64 x y) (*.f64 z y)) < -8.27577372322083497e193 or 7.8745399379618613e262 < (-.f64 (*.f64 x y) (*.f64 z y)) Initial program 33.3
Taylor expanded in y around inf 0.9
if -8.27577372322083497e193 < (-.f64 (*.f64 x y) (*.f64 z y)) < -3.7358845021563734e-228 or 0.0 < (-.f64 (*.f64 x y) (*.f64 z y)) < 7.8745399379618613e262Initial program 0.3
Applied egg-rr0.2
if -3.7358845021563734e-228 < (-.f64 (*.f64 x y) (*.f64 z y)) < 0.0Initial program 15.4
Taylor expanded in y around inf 0.3
Taylor expanded in y around 0 0.4
Final simplification0.3
herbie shell --seed 2022150
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))