(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (sin y) y)) (t_1 (* x t_0)))
(if (<= t_1 -4.299547854166551e-272)
(/ (/ x (/ y (sin y))) z)
(if (<= t_1 0.0) (* x (/ t_0 z)) (/ t_1 z)))))double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
double code(double x, double y, double z) {
double t_0 = sin(y) / y;
double t_1 = x * t_0;
double tmp;
if (t_1 <= -4.299547854166551e-272) {
tmp = (x / (y / sin(y))) / z;
} else if (t_1 <= 0.0) {
tmp = x * (t_0 / z);
} else {
tmp = t_1 / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(y) / y
t_1 = x * t_0
if (t_1 <= (-4.299547854166551d-272)) then
tmp = (x / (y / sin(y))) / z
else if (t_1 <= 0.0d0) then
tmp = x * (t_0 / z)
else
tmp = t_1 / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
public static double code(double x, double y, double z) {
double t_0 = Math.sin(y) / y;
double t_1 = x * t_0;
double tmp;
if (t_1 <= -4.299547854166551e-272) {
tmp = (x / (y / Math.sin(y))) / z;
} else if (t_1 <= 0.0) {
tmp = x * (t_0 / z);
} else {
tmp = t_1 / z;
}
return tmp;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
def code(x, y, z): t_0 = math.sin(y) / y t_1 = x * t_0 tmp = 0 if t_1 <= -4.299547854166551e-272: tmp = (x / (y / math.sin(y))) / z elif t_1 <= 0.0: tmp = x * (t_0 / z) else: tmp = t_1 / z return tmp
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function code(x, y, z) t_0 = Float64(sin(y) / y) t_1 = Float64(x * t_0) tmp = 0.0 if (t_1 <= -4.299547854166551e-272) tmp = Float64(Float64(x / Float64(y / sin(y))) / z); elseif (t_1 <= 0.0) tmp = Float64(x * Float64(t_0 / z)); else tmp = Float64(t_1 / z); end return tmp end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
function tmp_2 = code(x, y, z) t_0 = sin(y) / y; t_1 = x * t_0; tmp = 0.0; if (t_1 <= -4.299547854166551e-272) tmp = (x / (y / sin(y))) / z; elseif (t_1 <= 0.0) tmp = x * (t_0 / z); else tmp = t_1 / z; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(x * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -4.299547854166551e-272], N[(N[(x / N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 0.0], N[(x * N[(t$95$0 / z), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / z), $MachinePrecision]]]]]
\frac{x \cdot \frac{\sin y}{y}}{z}
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
t_1 := x \cdot t_0\\
\mathbf{if}\;t_1 \leq -4.299547854166551 \cdot 10^{-272}:\\
\;\;\;\;\frac{\frac{x}{\frac{y}{\sin y}}}{z}\\
\mathbf{elif}\;t_1 \leq 0:\\
\;\;\;\;x \cdot \frac{t_0}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1}{z}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 2.7 |
|---|---|
| Target | 0.3 |
| Herbie | 0.2 |
if (*.f64 x (/.f64 (sin.f64 y) y)) < -4.29954785416655069e-272Initial program 0.2
Applied egg-rr0.2
if -4.29954785416655069e-272 < (*.f64 x (/.f64 (sin.f64 y) y)) < 0.0Initial program 15.3
Taylor expanded in x around 0 3.2
Simplified0.1
if 0.0 < (*.f64 x (/.f64 (sin.f64 y) y)) Initial program 0.3
Applied egg-rr0.3
Applied egg-rr0.3
Final simplification0.2
herbie shell --seed 2022150
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))