Average Error: 0.1 → 0.1
Time: 3.8s
Precision: binary64
\[\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z \]
\[\mathsf{fma}\left(\log y, -0.5 - y, y\right) + \left(x - z\right) \]
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
(FPCore (x y z) :precision binary64 (+ (fma (log y) (- -0.5 y) y) (- x z)))
double code(double x, double y, double z) {
	return ((x - ((y + 0.5) * log(y))) + y) - z;
}
double code(double x, double y, double z) {
	return fma(log(y), (-0.5 - y), y) + (x - z);
}
function code(x, y, z)
	return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z)
end
function code(x, y, z)
	return Float64(fma(log(y), Float64(-0.5 - y), y) + Float64(x - z))
end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
code[x_, y_, z_] := N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] + N[(x - z), $MachinePrecision]), $MachinePrecision]
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\mathsf{fma}\left(\log y, -0.5 - y, y\right) + \left(x - z\right)

Error

Bits error versus x

Bits error versus y

Bits error versus z

Target

Original0.1
Target0.1
Herbie0.1
\[\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y \]

Derivation

  1. Initial program 0.1

    \[\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z \]
  2. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(\log y, -0.5 - y, y\right) + \left(x - z\right)} \]
  3. Final simplification0.1

    \[\leadsto \mathsf{fma}\left(\log y, -0.5 - y, y\right) + \left(x - z\right) \]

Reproduce

herbie shell --seed 2022150 
(FPCore (x y z)
  :name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
  :precision binary64

  :herbie-target
  (- (- (+ y x) z) (* (+ y 0.5) (log y)))

  (- (+ (- x (* (+ y 0.5) (log y))) y) z))