(FPCore (x y) :precision binary64 (- (/ x (* y y)) 3.0))
(FPCore (x y) :precision binary64 (+ (/ (/ x y) y) -3.0))
double code(double x, double y) {
return (x / (y * y)) - 3.0;
}
double code(double x, double y) {
return ((x / y) / y) + -3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (y * y)) - 3.0d0
end function
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x / y) / y) + (-3.0d0)
end function
public static double code(double x, double y) {
return (x / (y * y)) - 3.0;
}
public static double code(double x, double y) {
return ((x / y) / y) + -3.0;
}
def code(x, y): return (x / (y * y)) - 3.0
def code(x, y): return ((x / y) / y) + -3.0
function code(x, y) return Float64(Float64(x / Float64(y * y)) - 3.0) end
function code(x, y) return Float64(Float64(Float64(x / y) / y) + -3.0) end
function tmp = code(x, y) tmp = (x / (y * y)) - 3.0; end
function tmp = code(x, y) tmp = ((x / y) / y) + -3.0; end
code[x_, y_] := N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]
code[x_, y_] := N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] + -3.0), $MachinePrecision]
\frac{x}{y \cdot y} - 3
\frac{\frac{x}{y}}{y} + -3




Bits error versus x




Bits error versus y
Results
| Original | 5.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 5.1
Taylor expanded in x around 0 5.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2022150
(FPCore (x y)
:name "Statistics.Sample:$skurtosis from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (/ (/ x y) y) 3.0)
(- (/ x (* y y)) 3.0))