(FPCore (x y z t a b) :precision binary64 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(-
(fma (/ y (- b y)) (/ x z) (/ t (- b y)))
(fma (/ y (pow (- b y) 2.0)) (/ t z) (/ a (- b y)))))
(t_2 (* z (- t a)))
(t_3 (/ (+ (* x y) t_2) (+ y (* z (- b y)))))
(t_4 (/ (fma x y t_2) (fma z (- b y) y))))
(if (<= t_3 (- INFINITY))
(-
(/ (* z a) (* y (+ z -1.0)))
(fma
(/ z y)
(/ (* x b) (pow (+ z -1.0) 2.0))
(fma (/ t y) (/ z (+ z -1.0)) (/ x (+ z -1.0)))))
(if (<= t_3 -2.0399256276193568e-285)
t_4
(if (<= t_3 0.0) t_1 (if (<= t_3 1.9280889344689647e+299) t_4 t_1))))))double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((y / (b - y)), (x / z), (t / (b - y))) - fma((y / pow((b - y), 2.0)), (t / z), (a / (b - y)));
double t_2 = z * (t - a);
double t_3 = ((x * y) + t_2) / (y + (z * (b - y)));
double t_4 = fma(x, y, t_2) / fma(z, (b - y), y);
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = ((z * a) / (y * (z + -1.0))) - fma((z / y), ((x * b) / pow((z + -1.0), 2.0)), fma((t / y), (z / (z + -1.0)), (x / (z + -1.0))));
} else if (t_3 <= -2.0399256276193568e-285) {
tmp = t_4;
} else if (t_3 <= 0.0) {
tmp = t_1;
} else if (t_3 <= 1.9280889344689647e+299) {
tmp = t_4;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) end
function code(x, y, z, t, a, b) t_1 = Float64(fma(Float64(y / Float64(b - y)), Float64(x / z), Float64(t / Float64(b - y))) - fma(Float64(y / (Float64(b - y) ^ 2.0)), Float64(t / z), Float64(a / Float64(b - y)))) t_2 = Float64(z * Float64(t - a)) t_3 = Float64(Float64(Float64(x * y) + t_2) / Float64(y + Float64(z * Float64(b - y)))) t_4 = Float64(fma(x, y, t_2) / fma(z, Float64(b - y), y)) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = Float64(Float64(Float64(z * a) / Float64(y * Float64(z + -1.0))) - fma(Float64(z / y), Float64(Float64(x * b) / (Float64(z + -1.0) ^ 2.0)), fma(Float64(t / y), Float64(z / Float64(z + -1.0)), Float64(x / Float64(z + -1.0))))); elseif (t_3 <= -2.0399256276193568e-285) tmp = t_4; elseif (t_3 <= 0.0) tmp = t_1; elseif (t_3 <= 1.9280889344689647e+299) tmp = t_4; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y / N[(b - y), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision] + N[(t / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(y / N[Power[N[(b - y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * N[(t / z), $MachinePrecision] + N[(a / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x * y), $MachinePrecision] + t$95$2), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x * y + t$95$2), $MachinePrecision] / N[(z * N[(b - y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], N[(N[(N[(z * a), $MachinePrecision] / N[(y * N[(z + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(z / y), $MachinePrecision] * N[(N[(x * b), $MachinePrecision] / N[Power[N[(z + -1.0), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(t / y), $MachinePrecision] * N[(z / N[(z + -1.0), $MachinePrecision]), $MachinePrecision] + N[(x / N[(z + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, -2.0399256276193568e-285], t$95$4, If[LessEqual[t$95$3, 0.0], t$95$1, If[LessEqual[t$95$3, 1.9280889344689647e+299], t$95$4, t$95$1]]]]]]]]
\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{b - y}, \frac{x}{z}, \frac{t}{b - y}\right) - \mathsf{fma}\left(\frac{y}{{\left(b - y\right)}^{2}}, \frac{t}{z}, \frac{a}{b - y}\right)\\
t_2 := z \cdot \left(t - a\right)\\
t_3 := \frac{x \cdot y + t_2}{y + z \cdot \left(b - y\right)}\\
t_4 := \frac{\mathsf{fma}\left(x, y, t_2\right)}{\mathsf{fma}\left(z, b - y, y\right)}\\
\mathbf{if}\;t_3 \leq -\infty:\\
\;\;\;\;\frac{z \cdot a}{y \cdot \left(z + -1\right)} - \mathsf{fma}\left(\frac{z}{y}, \frac{x \cdot b}{{\left(z + -1\right)}^{2}}, \mathsf{fma}\left(\frac{t}{y}, \frac{z}{z + -1}, \frac{x}{z + -1}\right)\right)\\
\mathbf{elif}\;t_3 \leq -2.0399256276193568 \cdot 10^{-285}:\\
\;\;\;\;t_4\\
\mathbf{elif}\;t_3 \leq 0:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_3 \leq 1.9280889344689647 \cdot 10^{+299}:\\
\;\;\;\;t_4\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
| Original | 22.9 |
|---|---|
| Target | 17.7 |
| Herbie | 5.2 |
if (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -inf.0Initial program 64.0
Simplified64.0
Applied egg-rr64.0
Taylor expanded in y around -inf 41.4
Simplified34.8
if -inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -2.03992562761935679e-285 or -0.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < 1.92808893446896471e299Initial program 0.3
Simplified0.3
if -2.03992562761935679e-285 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -0.0 or 1.92808893446896471e299 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) Initial program 58.2
Simplified58.2
Taylor expanded in z around inf 34.2
Simplified8.7
Taylor expanded in a around 0 8.0
Final simplification5.2
herbie shell --seed 2022145
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))