(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) (- t x)) (- a z))))
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (/ (* (- y z) (- t x)) (- a z))))
(t_2
(-
(+ (/ (* x z) (- a z)) (+ x (/ (* y t) (- a z))))
(+ (/ (* x y) (- a z)) (/ (* z t) (- a z))))))
(if (<= t_1 (- INFINITY))
(fma (- y z) (/ (- t x) (- a z)) x)
(if (<= t_1 -1.4734371310132432e-257)
t_2
(if (<= t_1 0.0)
(-
(+ (/ (* x y) z) (+ t (/ (* t a) z)))
(+ (/ (* y t) z) (/ (* x a) z)))
(if (<= t_1 1.8702595133215416e+281)
t_2
(fma (- y z) (* (- t x) (/ 1.0 (- a z))) x)))))))double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * (t - x)) / (a - z));
}
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) * (t - x)) / (a - z));
double t_2 = (((x * z) / (a - z)) + (x + ((y * t) / (a - z)))) - (((x * y) / (a - z)) + ((z * t) / (a - z)));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma((y - z), ((t - x) / (a - z)), x);
} else if (t_1 <= -1.4734371310132432e-257) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = (((x * y) / z) + (t + ((t * a) / z))) - (((y * t) / z) + ((x * a) / z));
} else if (t_1 <= 1.8702595133215416e+281) {
tmp = t_2;
} else {
tmp = fma((y - z), ((t - x) * (1.0 / (a - z))), x);
}
return tmp;
}
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * Float64(t - x)) / Float64(a - z))) end
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) * Float64(t - x)) / Float64(a - z))) t_2 = Float64(Float64(Float64(Float64(x * z) / Float64(a - z)) + Float64(x + Float64(Float64(y * t) / Float64(a - z)))) - Float64(Float64(Float64(x * y) / Float64(a - z)) + Float64(Float64(z * t) / Float64(a - z)))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(Float64(y - z), Float64(Float64(t - x) / Float64(a - z)), x); elseif (t_1 <= -1.4734371310132432e-257) tmp = t_2; elseif (t_1 <= 0.0) tmp = Float64(Float64(Float64(Float64(x * y) / z) + Float64(t + Float64(Float64(t * a) / z))) - Float64(Float64(Float64(y * t) / z) + Float64(Float64(x * a) / z))); elseif (t_1 <= 1.8702595133215416e+281) tmp = t_2; else tmp = fma(Float64(y - z), Float64(Float64(t - x) * Float64(1.0 / Float64(a - z))), x); end return tmp end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(x * z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + N[(x + N[(N[(y * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(x * y), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, -1.4734371310132432e-257], t$95$2, If[LessEqual[t$95$1, 0.0], N[(N[(N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision] + N[(t + N[(N[(t * a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(y * t), $MachinePrecision] / z), $MachinePrecision] + N[(N[(x * a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1.8702595133215416e+281], t$95$2, N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] * N[(1.0 / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]]]]]
x + \frac{\left(y - z\right) \cdot \left(t - x\right)}{a - z}
\begin{array}{l}
t_1 := x + \frac{\left(y - z\right) \cdot \left(t - x\right)}{a - z}\\
t_2 := \left(\frac{x \cdot z}{a - z} + \left(x + \frac{y \cdot t}{a - z}\right)\right) - \left(\frac{x \cdot y}{a - z} + \frac{z \cdot t}{a - z}\right)\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(y - z, \frac{t - x}{a - z}, x\right)\\
\mathbf{elif}\;t_1 \leq -1.4734371310132432 \cdot 10^{-257}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 \leq 0:\\
\;\;\;\;\left(\frac{x \cdot y}{z} + \left(t + \frac{t \cdot a}{z}\right)\right) - \left(\frac{y \cdot t}{z} + \frac{x \cdot a}{z}\right)\\
\mathbf{elif}\;t_1 \leq 1.8702595133215416 \cdot 10^{+281}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y - z, \left(t - x\right) \cdot \frac{1}{a - z}, x\right)\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 24.4 |
|---|---|
| Target | 12.1 |
| Herbie | 6.8 |
if (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < -inf.0Initial program 64.0
Simplified18.2
Applied egg-rr18.3
Applied egg-rr18.2
if -inf.0 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < -1.4734371310132432e-257 or 0.0 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < 1.87025951332154159e281Initial program 2.0
Simplified7.4
Taylor expanded in y around 0 1.6
if -1.4734371310132432e-257 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) < 0.0Initial program 56.6
Simplified56.7
Taylor expanded in z around inf 5.1
if 1.87025951332154159e281 < (+.f64 x (/.f64 (*.f64 (-.f64 y z) (-.f64 t x)) (-.f64 a z))) Initial program 59.0
Simplified17.8
Applied egg-rr17.9
Final simplification6.8
herbie shell --seed 2022145
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.Axis.Types:invLinMap from Chart-1.5.3"
:precision binary64
:herbie-target
(if (< z -1.2536131056095036e+188) (- t (* (/ y z) (- t x))) (if (< z 4.446702369113811e+64) (+ x (/ (- y z) (/ (- a z) (- t x)))) (- t (* (/ y z) (- t x)))))
(+ x (/ (* (- y z) (- t x)) (- a z))))