(FPCore (g h a) :precision binary64 (+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))
(FPCore (g h a)
:precision binary64
(let* ((t_0 (sqrt (- (* g g) (* h h)))))
(+
(* (cbrt (- t_0 g)) (cbrt (/ 0.5 a)))
(/ (cbrt (* (+ g t_0) -0.5)) (cbrt a)))))double code(double g, double h, double a) {
return cbrt(((1.0 / (2.0 * a)) * (-g + sqrt(((g * g) - (h * h)))))) + cbrt(((1.0 / (2.0 * a)) * (-g - sqrt(((g * g) - (h * h))))));
}
double code(double g, double h, double a) {
double t_0 = sqrt(((g * g) - (h * h)));
return (cbrt((t_0 - g)) * cbrt((0.5 / a))) + (cbrt(((g + t_0) * -0.5)) / cbrt(a));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((1.0 / (2.0 * a)) * (-g + Math.sqrt(((g * g) - (h * h)))))) + Math.cbrt(((1.0 / (2.0 * a)) * (-g - Math.sqrt(((g * g) - (h * h))))));
}
public static double code(double g, double h, double a) {
double t_0 = Math.sqrt(((g * g) - (h * h)));
return (Math.cbrt((t_0 - g)) * Math.cbrt((0.5 / a))) + (Math.cbrt(((g + t_0) * -0.5)) / Math.cbrt(a));
}
function code(g, h, a) return Float64(cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * Float64(Float64(-g) + sqrt(Float64(Float64(g * g) - Float64(h * h)))))) + cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * Float64(Float64(-g) - sqrt(Float64(Float64(g * g) - Float64(h * h))))))) end
function code(g, h, a) t_0 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(Float64(cbrt(Float64(t_0 - g)) * cbrt(Float64(0.5 / a))) + Float64(cbrt(Float64(Float64(g + t_0) * -0.5)) / cbrt(a))) end
code[g_, h_, a_] := N[(N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * N[((-g) + N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * N[((-g) - N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
code[g_, h_, a_] := Block[{t$95$0 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[Power[N[(t$95$0 - g), $MachinePrecision], 1/3], $MachinePrecision] * N[Power[N[(0.5 / a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[(N[(g + t$95$0), $MachinePrecision] * -0.5), $MachinePrecision], 1/3], $MachinePrecision] / N[Power[a, 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \sqrt{g \cdot g - h \cdot h}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)}
\begin{array}{l}
t_0 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 - g} \cdot \sqrt[3]{\frac{0.5}{a}} + \frac{\sqrt[3]{\left(g + t_0\right) \cdot -0.5}}{\sqrt[3]{a}}
\end{array}



Bits error versus g



Bits error versus h



Bits error versus a
Results
Initial program 36.3
Simplified36.3
Applied associate-*l/_binary6436.3
Applied cbrt-div_binary6434.2
Applied div-inv_binary6434.2
Applied cbrt-prod_binary6432.5
Simplified32.5
Final simplification32.5
herbie shell --seed 2022137
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))