(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
(FPCore (a b c) :precision binary64 (- (* (/ (* (pow c 3.0) (pow a 2.0)) (pow b 5.0)) -2.0) (+ (* 5.0 (/ (* (pow c 4.0) (pow a 3.0)) (pow b 7.0))) (+ (/ (* a (pow c 2.0)) (pow b 3.0)) (/ c b)))))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
double code(double a, double b, double c) {
return (((pow(c, 3.0) * pow(a, 2.0)) / pow(b, 5.0)) * -2.0) - ((5.0 * ((pow(c, 4.0) * pow(a, 3.0)) / pow(b, 7.0))) + (((a * pow(c, 2.0)) / pow(b, 3.0)) + (c / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((c ** 3.0d0) * (a ** 2.0d0)) / (b ** 5.0d0)) * (-2.0d0)) - ((5.0d0 * (((c ** 4.0d0) * (a ** 3.0d0)) / (b ** 7.0d0))) + (((a * (c ** 2.0d0)) / (b ** 3.0d0)) + (c / b)))
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
public static double code(double a, double b, double c) {
return (((Math.pow(c, 3.0) * Math.pow(a, 2.0)) / Math.pow(b, 5.0)) * -2.0) - ((5.0 * ((Math.pow(c, 4.0) * Math.pow(a, 3.0)) / Math.pow(b, 7.0))) + (((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)) + (c / b)));
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
def code(a, b, c): return (((math.pow(c, 3.0) * math.pow(a, 2.0)) / math.pow(b, 5.0)) * -2.0) - ((5.0 * ((math.pow(c, 4.0) * math.pow(a, 3.0)) / math.pow(b, 7.0))) + (((a * math.pow(c, 2.0)) / math.pow(b, 3.0)) + (c / b)))
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function code(a, b, c) return Float64(Float64(Float64(Float64((c ^ 3.0) * (a ^ 2.0)) / (b ^ 5.0)) * -2.0) - Float64(Float64(5.0 * Float64(Float64((c ^ 4.0) * (a ^ 3.0)) / (b ^ 7.0))) + Float64(Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)) + Float64(c / b)))) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
function tmp = code(a, b, c) tmp = ((((c ^ 3.0) * (a ^ 2.0)) / (b ^ 5.0)) * -2.0) - ((5.0 * (((c ^ 4.0) * (a ^ 3.0)) / (b ^ 7.0))) + (((a * (c ^ 2.0)) / (b ^ 3.0)) + (c / b))); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
code[a_, b_, c_] := N[(N[(N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision] - N[(N[(5.0 * N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\frac{{c}^{3} \cdot {a}^{2}}{{b}^{5}} \cdot -2 - \left(5 \cdot \frac{{c}^{4} \cdot {a}^{3}}{{b}^{7}} + \left(\frac{a \cdot {c}^{2}}{{b}^{3}} + \frac{c}{b}\right)\right)



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 43.8
Taylor expanded in b around inf 2.9
Final simplification2.9
herbie shell --seed 2022134
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))