(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a)))
(t_2 (/ (- x (* y z)) t_1))
(t_3 (/ (fma y (- z) x) t_1)))
(if (<= t_2 (- INFINITY))
(/ y a)
(if (<= t_2 -1.20727392575e-313)
t_3
(if (<= t_2 0.0)
(/ y a)
(if (<= t_2 3.0060081326494514e+255)
t_3
(-
(+ (/ y a) (* (/ t (* a a)) (- (/ y z) (/ x (* z z)))))
(/ x (* z a)))))))))double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double t_3 = fma(y, -z, x) / t_1;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = y / a;
} else if (t_2 <= -1.20727392575e-313) {
tmp = t_3;
} else if (t_2 <= 0.0) {
tmp = y / a;
} else if (t_2 <= 3.0060081326494514e+255) {
tmp = t_3;
} else {
tmp = ((y / a) + ((t / (a * a)) * ((y / z) - (x / (z * z))))) - (x / (z * a));
}
return tmp;
}
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) t_2 = Float64(Float64(x - Float64(y * z)) / t_1) t_3 = Float64(fma(y, Float64(-z), x) / t_1) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(y / a); elseif (t_2 <= -1.20727392575e-313) tmp = t_3; elseif (t_2 <= 0.0) tmp = Float64(y / a); elseif (t_2 <= 3.0060081326494514e+255) tmp = t_3; else tmp = Float64(Float64(Float64(y / a) + Float64(Float64(t / Float64(a * a)) * Float64(Float64(y / z) - Float64(x / Float64(z * z))))) - Float64(x / Float64(z * a))); end return tmp end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * (-z) + x), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(y / a), $MachinePrecision], If[LessEqual[t$95$2, -1.20727392575e-313], t$95$3, If[LessEqual[t$95$2, 0.0], N[(y / a), $MachinePrecision], If[LessEqual[t$95$2, 3.0060081326494514e+255], t$95$3, N[(N[(N[(y / a), $MachinePrecision] + N[(N[(t / N[(a * a), $MachinePrecision]), $MachinePrecision] * N[(N[(y / z), $MachinePrecision] - N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\frac{x - y \cdot z}{t - a \cdot z}
\begin{array}{l}
t_1 := t - z \cdot a\\
t_2 := \frac{x - y \cdot z}{t_1}\\
t_3 := \frac{\mathsf{fma}\left(y, -z, x\right)}{t_1}\\
\mathbf{if}\;t_2 \leq -\infty:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;t_2 \leq -1.20727392575 \cdot 10^{-313}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;t_2 \leq 0:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;t_2 \leq 3.0060081326494514 \cdot 10^{+255}:\\
\;\;\;\;t_3\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{y}{a} + \frac{t}{a \cdot a} \cdot \left(\frac{y}{z} - \frac{x}{z \cdot z}\right)\right) - \frac{x}{z \cdot a}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 10.7 |
|---|---|
| Target | 1.6 |
| Herbie | 6.0 |
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0 or -1.20727392575e-313 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -0.0Initial program 31.7
Taylor expanded in z around inf 23.3
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.20727392575e-313 or -0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 3.0060081326494514e255Initial program 0.2
Applied egg-rr0.2
if 3.0060081326494514e255 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 52.5
Taylor expanded in t around 0 31.1
Simplified18.3
Final simplification6.0
herbie shell --seed 2022134
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -32113435955957344.0) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))