(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
(FPCore (x y) :precision binary64 (* (/ (- 3.0 x) 3.0) (/ (- 1.0 x) y)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
double code(double x, double y) {
return ((3.0 - x) / 3.0) * ((1.0 - x) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((3.0d0 - x) / 3.0d0) * ((1.0d0 - x) / y)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
public static double code(double x, double y) {
return ((3.0 - x) / 3.0) * ((1.0 - x) / y);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
def code(x, y): return ((3.0 - x) / 3.0) * ((1.0 - x) / y)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function code(x, y) return Float64(Float64(Float64(3.0 - x) / 3.0) * Float64(Float64(1.0 - x) / y)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
function tmp = code(x, y) tmp = ((3.0 - x) / 3.0) * ((1.0 - x) / y); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[(N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision] * N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\frac{3 - x}{3} \cdot \frac{1 - x}{y}




Bits error versus x




Bits error versus y
Results
| Original | 6.0 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 6.0
Applied egg-rr0.1
Final simplification0.1
herbie shell --seed 2022134
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))