Average Error: 21.0 → 21.2
Time: 15.5s
Precision: binary64
\[{\left(a \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} \]
\[{\left(a \cdot \sin \left(\frac{1}{\frac{180}{angle}} \cdot \pi\right)\right)}^{2} + {b}^{2} \]
(FPCore (a b angle)
 :precision binary64
 (+
  (pow (* a (sin (* (/ angle 180.0) PI))) 2.0)
  (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))
(FPCore (a b angle)
 :precision binary64
 (+ (pow (* a (sin (* (/ 1.0 (/ 180.0 angle)) PI))) 2.0) (pow b 2.0)))
double code(double a, double b, double angle) {
	return pow((a * sin(((angle / 180.0) * ((double) M_PI)))), 2.0) + pow((b * cos(((angle / 180.0) * ((double) M_PI)))), 2.0);
}
double code(double a, double b, double angle) {
	return pow((a * sin(((1.0 / (180.0 / angle)) * ((double) M_PI)))), 2.0) + pow(b, 2.0);
}
public static double code(double a, double b, double angle) {
	return Math.pow((a * Math.sin(((angle / 180.0) * Math.PI))), 2.0) + Math.pow((b * Math.cos(((angle / 180.0) * Math.PI))), 2.0);
}
public static double code(double a, double b, double angle) {
	return Math.pow((a * Math.sin(((1.0 / (180.0 / angle)) * Math.PI))), 2.0) + Math.pow(b, 2.0);
}
def code(a, b, angle):
	return math.pow((a * math.sin(((angle / 180.0) * math.pi))), 2.0) + math.pow((b * math.cos(((angle / 180.0) * math.pi))), 2.0)
def code(a, b, angle):
	return math.pow((a * math.sin(((1.0 / (180.0 / angle)) * math.pi))), 2.0) + math.pow(b, 2.0)
function code(a, b, angle)
	return Float64((Float64(a * sin(Float64(Float64(angle / 180.0) * pi))) ^ 2.0) + (Float64(b * cos(Float64(Float64(angle / 180.0) * pi))) ^ 2.0))
end
function code(a, b, angle)
	return Float64((Float64(a * sin(Float64(Float64(1.0 / Float64(180.0 / angle)) * pi))) ^ 2.0) + (b ^ 2.0))
end
function tmp = code(a, b, angle)
	tmp = ((a * sin(((angle / 180.0) * pi))) ^ 2.0) + ((b * cos(((angle / 180.0) * pi))) ^ 2.0);
end
function tmp = code(a, b, angle)
	tmp = ((a * sin(((1.0 / (180.0 / angle)) * pi))) ^ 2.0) + (b ^ 2.0);
end
code[a_, b_, angle_] := N[(N[Power[N[(a * N[Sin[N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
code[a_, b_, angle_] := N[(N[Power[N[(a * N[Sin[N[(N[(1.0 / N[(180.0 / angle), $MachinePrecision]), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]
{\left(a \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}
{\left(a \cdot \sin \left(\frac{1}{\frac{180}{angle}} \cdot \pi\right)\right)}^{2} + {b}^{2}

Error

Bits error versus a

Bits error versus b

Bits error versus angle

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 21.0

    \[{\left(a \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} \]
  2. Taylor expanded in angle around 0 21.2

    \[\leadsto {\left(a \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \color{blue}{1}\right)}^{2} \]
  3. Applied egg-rr21.2

    \[\leadsto {\left(a \cdot \sin \color{blue}{\left(\frac{1}{\frac{180}{angle \cdot \pi}}\right)}\right)}^{2} + {\left(b \cdot 1\right)}^{2} \]
  4. Applied egg-rr21.2

    \[\leadsto {\left(a \cdot \sin \color{blue}{\left(\frac{1}{\frac{180}{angle}} \cdot \pi\right)}\right)}^{2} + {\left(b \cdot 1\right)}^{2} \]
  5. Final simplification21.2

    \[\leadsto {\left(a \cdot \sin \left(\frac{1}{\frac{180}{angle}} \cdot \pi\right)\right)}^{2} + {b}^{2} \]

Reproduce

herbie shell --seed 2022133 
(FPCore (a b angle)
  :name "ab-angle->ABCF A"
  :precision binary64
  (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))