(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (log (log (+ 1.0 (expm1 (exp (/ y (+ x y)))))))))
double code(double x, double y) {
return (x - y) / (x + y);
}
double code(double x, double y) {
return (x / (x + y)) - log(log((1.0 + expm1(exp((y / (x + y)))))));
}
public static double code(double x, double y) {
return (x - y) / (x + y);
}
public static double code(double x, double y) {
return (x / (x + y)) - Math.log(Math.log((1.0 + Math.expm1(Math.exp((y / (x + y)))))));
}
def code(x, y): return (x - y) / (x + y)
def code(x, y): return (x / (x + y)) - math.log(math.log((1.0 + math.expm1(math.exp((y / (x + y)))))))
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function code(x, y) return Float64(Float64(x / Float64(x + y)) - log(log(Float64(1.0 + expm1(exp(Float64(y / Float64(x + y)))))))) end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[Log[N[Log[N[(1.0 + N[(Exp[N[Exp[N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\frac{x - y}{x + y}
\frac{x}{x + y} - \log \log \left(1 + \mathsf{expm1}\left(e^{\frac{y}{x + y}}\right)\right)




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Applied egg-rr0.0
Applied egg-rr0.0
Applied egg-rr0.0
Final simplification0.0
herbie shell --seed 2022133
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:herbie-target
(- (/ x (+ x y)) (/ y (+ x y)))
(/ (- x y) (+ x y)))