(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (/ (- t z) (- y z)))) (t_2 (/ (* x (- y z)) (- t z)))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 4.407708032683919e+63) t_2 t_1))))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / (y - z));
double t_2 = (x * (y - z)) / (t - z);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 4.407708032683919e+63) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / (y - z));
double t_2 = (x * (y - z)) / (t - z);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 4.407708032683919e+63) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
def code(x, y, z, t): t_1 = x / ((t - z) / (y - z)) t_2 = (x * (y - z)) / (t - z) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 4.407708032683919e+63: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(t - z) / Float64(y - z))) t_2 = Float64(Float64(x * Float64(y - z)) / Float64(t - z)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 4.407708032683919e+63) tmp = t_2; else tmp = t_1; end return tmp end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
function tmp_2 = code(x, y, z, t) t_1 = x / ((t - z) / (y - z)); t_2 = (x * (y - z)) / (t - z); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 4.407708032683919e+63) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 4.407708032683919e+63], t$95$2, t$95$1]]]]
\frac{x \cdot \left(y - z\right)}{t - z}
\begin{array}{l}
t_1 := \frac{x}{\frac{t - z}{y - z}}\\
t_2 := \frac{x \cdot \left(y - z\right)}{t - z}\\
\mathbf{if}\;t_2 \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 \leq 4.407708032683919 \cdot 10^{+63}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 11.7 |
|---|---|
| Target | 2.2 |
| Herbie | 1.5 |
if (/.f64 (*.f64 x (-.f64 y z)) (-.f64 t z)) < -inf.0 or 4.4077080326839189e63 < (/.f64 (*.f64 x (-.f64 y z)) (-.f64 t z)) Initial program 40.5
Applied egg-rr2.1
Applied egg-rr1.9
if -inf.0 < (/.f64 (*.f64 x (-.f64 y z)) (-.f64 t z)) < 4.4077080326839189e63Initial program 1.4
Final simplification1.5
herbie shell --seed 2022133
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
:precision binary64
:herbie-target
(/ x (/ (- t z) (- y z)))
(/ (* x (- y z)) (- t z)))