(FPCore (x y) :precision binary64 (+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))
(FPCore (x y) :precision binary64 (fma y (+ y y) (pow (hypot x y) 2.0)))
double code(double x, double y) {
return (((x * x) + (y * y)) + (y * y)) + (y * y);
}
double code(double x, double y) {
return fma(y, (y + y), pow(hypot(x, y), 2.0));
}
function code(x, y) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) + Float64(y * y)) + Float64(y * y)) end
function code(x, y) return fma(y, Float64(y + y), (hypot(x, y) ^ 2.0)) end
code[x_, y_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[(y * N[(y + y), $MachinePrecision] + N[Power[N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
\mathsf{fma}\left(y, y + y, {\left(\mathsf{hypot}\left(x, y\right)\right)}^{2}\right)




Bits error versus x




Bits error versus y
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Applied egg-rr0.1
Final simplification0.1
herbie shell --seed 2022133
(FPCore (x y)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, E"
:precision binary64
:herbie-target
(+ (* x x) (* y (+ y (+ y y))))
(+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))