(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4.240979175972827e+78)
(if (>= b 0.0)
(* c (/ -2.0 (+ b (sqrt (fma a (* c -4.0) (* b b))))))
(- (/ c b) (/ b a)))
(if (<= b 4.319858194081708e+88)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) (- (/ c b)) (/ (- (- b) b) (* a 2.0)))))))double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - sqrt(((b * b) - ((4.0 * a) * c))));
} else {
tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
return tmp;
}
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.240979175972827e+78) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + sqrt(fma(a, (c * -4.0), (b * b)))));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 4.319858194081708e+88) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -(c / b);
} else {
tmp_1 = (-b - b) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))))); else tmp = Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)); end return tmp end
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4.240979175972827e+78) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + sqrt(fma(a, Float64(c * -4.0), Float64(b * b)))))); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 4.319858194081708e+88) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-Float64(c / b)); else tmp_1 = Float64(Float64(Float64(-b) - b) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4.240979175972827e+78], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4.319858194081708e+88], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], (-N[(c / b), $MachinePrecision]), N[(N[((-b) - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\\
\end{array}
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4.240979175972827 \cdot 10^{+78}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + \sqrt{\mathsf{fma}\left(a, c \cdot -4, b \cdot b\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.319858194081708 \cdot 10^{+88}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) - b}{a \cdot 2}\\
\end{array}



Bits error versus a



Bits error versus b



Bits error versus c
if b < -4.2409791759728271e78Initial program 42.1
Simplified42.2
Taylor expanded in b around -inf 4.5
if -4.2409791759728271e78 < b < 4.3198581940817079e88Initial program 8.9
if 4.3198581940817079e88 < b Initial program 28.2
Taylor expanded in b around -inf 28.2
Taylor expanded in c around 0 3.0
Final simplification6.6
herbie shell --seed 2022133
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))