(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
(FPCore (x y) :precision binary64 (* (/ (sin y) y) x))
double code(double x, double y) {
return x * (sin(y) / y);
}
double code(double x, double y) {
return (sin(y) / y) * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sin(y) / y) * x
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
public static double code(double x, double y) {
return (Math.sin(y) / y) * x;
}
def code(x, y): return x * (math.sin(y) / y)
def code(x, y): return (math.sin(y) / y) * x
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function code(x, y) return Float64(Float64(sin(y) / y) * x) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
function tmp = code(x, y) tmp = (sin(y) / y) * x; end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]
x \cdot \frac{\sin y}{y}
\frac{\sin y}{y} \cdot x



Bits error versus x



Bits error versus y
Results
Initial program 0.1
Applied add-cbrt-cube_binary6413.6
Simplified13.6
Applied *-un-lft-identity_binary6413.6
Applied associate-*l*_binary6413.6
Simplified0.1
Final simplification0.1
herbie shell --seed 2022131
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))