(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
(FPCore (x y) :precision binary64 (* (+ (/ x y) 1.0) (/ x (+ x 1.0))))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
double code(double x, double y) {
return ((x / y) + 1.0) * (x / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x / y) + 1.0d0) * (x / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
public static double code(double x, double y) {
return ((x / y) + 1.0) * (x / (x + 1.0));
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
def code(x, y): return ((x / y) + 1.0) * (x / (x + 1.0))
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function code(x, y) return Float64(Float64(Float64(x / y) + 1.0) * Float64(x / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
function tmp = code(x, y) tmp = ((x / y) + 1.0) * (x / (x + 1.0)); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\left(\frac{x}{y} + 1\right) \cdot \frac{x}{x + 1}




Bits error versus x




Bits error versus y
Results
| Original | 9.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 9.1
Simplified9.1
Applied fma-udef_binary649.1
Taylor expanded in y around 0 13.8
Simplified0.1
Final simplification0.1
herbie shell --seed 2022131
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:herbie-target
(* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0)))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))