(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- 1.0 y) z)) (t_1 (* z (- (* y x) x))))
(if (<= t_0 -2.974458431851716e+223)
t_1
(if (<= t_0 7.608042687497342e+237) (* x (- 1.0 t_0)) t_1))))double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double t_1 = z * ((y * x) - x);
double tmp;
if (t_0 <= -2.974458431851716e+223) {
tmp = t_1;
} else if (t_0 <= 7.608042687497342e+237) {
tmp = x * (1.0 - t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (1.0d0 - y) * z
t_1 = z * ((y * x) - x)
if (t_0 <= (-2.974458431851716d+223)) then
tmp = t_1
else if (t_0 <= 7.608042687497342d+237) then
tmp = x * (1.0d0 - t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
public static double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double t_1 = z * ((y * x) - x);
double tmp;
if (t_0 <= -2.974458431851716e+223) {
tmp = t_1;
} else if (t_0 <= 7.608042687497342e+237) {
tmp = x * (1.0 - t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
def code(x, y, z): t_0 = (1.0 - y) * z t_1 = z * ((y * x) - x) tmp = 0 if t_0 <= -2.974458431851716e+223: tmp = t_1 elif t_0 <= 7.608042687497342e+237: tmp = x * (1.0 - t_0) else: tmp = t_1 return tmp
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function code(x, y, z) t_0 = Float64(Float64(1.0 - y) * z) t_1 = Float64(z * Float64(Float64(y * x) - x)) tmp = 0.0 if (t_0 <= -2.974458431851716e+223) tmp = t_1; elseif (t_0 <= 7.608042687497342e+237) tmp = Float64(x * Float64(1.0 - t_0)); else tmp = t_1; end return tmp end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
function tmp_2 = code(x, y, z) t_0 = (1.0 - y) * z; t_1 = z * ((y * x) - x); tmp = 0.0; if (t_0 <= -2.974458431851716e+223) tmp = t_1; elseif (t_0 <= 7.608042687497342e+237) tmp = x * (1.0 - t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(N[(y * x), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2.974458431851716e+223], t$95$1, If[LessEqual[t$95$0, 7.608042687497342e+237], N[(x * N[(1.0 - t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot z\\
t_1 := z \cdot \left(y \cdot x - x\right)\\
\mathbf{if}\;t_0 \leq -2.974458431851716 \cdot 10^{+223}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq 7.608042687497342 \cdot 10^{+237}:\\
\;\;\;\;x \cdot \left(1 - t_0\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 3.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
if (*.f64 (-.f64 1 y) z) < -2.97445843185171577e223 or 7.608042687497342e237 < (*.f64 (-.f64 1 y) z) Initial program 24.1
Taylor expanded in y around 0 0.3
Taylor expanded in z around inf 0.5
if -2.97445843185171577e223 < (*.f64 (-.f64 1 y) z) < 7.608042687497342e237Initial program 0.1
Final simplification0.1
herbie shell --seed 2022131
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))