(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (- (+ (* x y) (* z t)) (* (* c (+ a (* b c))) i)))
(t_2 (* 2.0 (- (fma t z (* x y)) (* c (+ (* c (* b i)) (* a i)))))))
(if (<= t_1 -2.0728352747271938e+304)
t_2
(if (<= t_1 5.048720510163777e+298)
(* 2.0 (- (fma x y (* z t)) (* i (* c (fma b c a)))))
t_2))))double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((x * y) + (z * t)) - ((c * (a + (b * c))) * i);
double t_2 = 2.0 * (fma(t, z, (x * y)) - (c * ((c * (b * i)) + (a * i))));
double tmp;
if (t_1 <= -2.0728352747271938e+304) {
tmp = t_2;
} else if (t_1 <= 5.048720510163777e+298) {
tmp = 2.0 * (fma(x, y, (z * t)) - (i * (c * fma(b, c, a))));
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(c * Float64(a + Float64(b * c))) * i)) t_2 = Float64(2.0 * Float64(fma(t, z, Float64(x * y)) - Float64(c * Float64(Float64(c * Float64(b * i)) + Float64(a * i))))) tmp = 0.0 if (t_1 <= -2.0728352747271938e+304) tmp = t_2; elseif (t_1 <= 5.048720510163777e+298) tmp = Float64(2.0 * Float64(fma(x, y, Float64(z * t)) - Float64(i * Float64(c * fma(b, c, a))))); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[(N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision] - N[(c * N[(N[(c * N[(b * i), $MachinePrecision]), $MachinePrecision] + N[(a * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2.0728352747271938e+304], t$95$2, If[LessEqual[t$95$1, 5.048720510163777e+298], N[(2.0 * N[(N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(i * N[(c * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\begin{array}{l}
t_1 := \left(x \cdot y + z \cdot t\right) - \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
t_2 := 2 \cdot \left(\mathsf{fma}\left(t, z, x \cdot y\right) - c \cdot \left(c \cdot \left(b \cdot i\right) + a \cdot i\right)\right)\\
\mathbf{if}\;t_1 \leq -2.0728352747271938 \cdot 10^{+304}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 \leq 5.048720510163777 \cdot 10^{+298}:\\
\;\;\;\;2 \cdot \left(\mathsf{fma}\left(x, y, z \cdot t\right) - i \cdot \left(c \cdot \mathsf{fma}\left(b, c, a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b




Bits error versus c




Bits error versus i
| Original | 6.3 |
|---|---|
| Target | 1.9 |
| Herbie | 0.8 |
if (-.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i)) < -2.0728352747271938e304 or 5.048720510163777e298 < (-.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i)) Initial program 55.3
Simplified55.3
Taylor expanded in x around 0 30.5
Simplified10.7
Taylor expanded in c around 0 5.0
if -2.0728352747271938e304 < (-.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i)) < 5.048720510163777e298Initial program 0.3
Simplified0.3
Final simplification0.8
herbie shell --seed 2022131
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:herbie-target
(* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i))))
(* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))