(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
(FPCore (a b c)
:precision binary64
(-
(* -0.5 (/ c b))
(/
(fma
1.125
(/ (* (* c a) (* c a)) (pow b 3.0))
(fma
1.6875
(/ (pow (* c a) 3.0) (pow b 5.0))
(* 3.1640625 (/ (* (pow c 4.0) (pow a 4.0)) (pow b 7.0)))))
(* a 3.0))))double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
double code(double a, double b, double c) {
return (-0.5 * (c / b)) - (fma(1.125, (((c * a) * (c * a)) / pow(b, 3.0)), fma(1.6875, (pow((c * a), 3.0) / pow(b, 5.0)), (3.1640625 * ((pow(c, 4.0) * pow(a, 4.0)) / pow(b, 7.0))))) / (a * 3.0));
}
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) - Float64(fma(1.125, Float64(Float64(Float64(c * a) * Float64(c * a)) / (b ^ 3.0)), fma(1.6875, Float64((Float64(c * a) ^ 3.0) / (b ^ 5.0)), Float64(3.1640625 * Float64(Float64((c ^ 4.0) * (a ^ 4.0)) / (b ^ 7.0))))) / Float64(a * 3.0))) end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(N[(1.125 * N[(N[(N[(c * a), $MachinePrecision] * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(1.6875 * N[(N[Power[N[(c * a), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(3.1640625 * N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
-0.5 \cdot \frac{c}{b} - \frac{\mathsf{fma}\left(1.125, \frac{\left(c \cdot a\right) \cdot \left(c \cdot a\right)}{{b}^{3}}, \mathsf{fma}\left(1.6875, \frac{{\left(c \cdot a\right)}^{3}}{{b}^{5}}, 3.1640625 \cdot \frac{{c}^{4} \cdot {a}^{4}}{{b}^{7}}\right)\right)}{a \cdot 3}



Bits error versus a



Bits error versus b



Bits error versus c
Initial program 28.7
Taylor expanded in b around inf 5.9
Simplified5.9
Applied div-sub_binary645.9
Taylor expanded in c around 0 5.7
Final simplification5.7
herbie shell --seed 2022131
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))