(FPCore (x y z t a b c i j) :precision binary64 (+ (- (* x (- (* y z) (* t a))) (* b (- (* c z) (* t i)))) (* j (- (* c a) (* y i)))))
(FPCore (x y z t a b c i j)
:precision binary64
(let* ((t_1
(-
(+ (* i (* t b)) (+ (* c (* a j)) (* y (* x z))))
(+ (* y (* i j)) (+ (* c (* z b)) (* a (* x t))))))
(t_2 (* j (- (* a c) (* y i))))
(t_3 (- (* y z) (* t a)))
(t_4 (+ (- (* x t_3) (* b (- (* z c) (* t i)))) t_2)))
(if (<= t_4 (- INFINITY))
t_1
(if (<= t_4 5.753789766679871e+307)
(fma b (- (* t i) (* z c)) (fma x t_3 t_2))
t_1))))double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
return ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i)));
}
double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
double t_1 = ((i * (t * b)) + ((c * (a * j)) + (y * (x * z)))) - ((y * (i * j)) + ((c * (z * b)) + (a * (x * t))));
double t_2 = j * ((a * c) - (y * i));
double t_3 = (y * z) - (t * a);
double t_4 = ((x * t_3) - (b * ((z * c) - (t * i)))) + t_2;
double tmp;
if (t_4 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_4 <= 5.753789766679871e+307) {
tmp = fma(b, ((t * i) - (z * c)), fma(x, t_3, t_2));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i, j) return Float64(Float64(Float64(x * Float64(Float64(y * z) - Float64(t * a))) - Float64(b * Float64(Float64(c * z) - Float64(t * i)))) + Float64(j * Float64(Float64(c * a) - Float64(y * i)))) end
function code(x, y, z, t, a, b, c, i, j) t_1 = Float64(Float64(Float64(i * Float64(t * b)) + Float64(Float64(c * Float64(a * j)) + Float64(y * Float64(x * z)))) - Float64(Float64(y * Float64(i * j)) + Float64(Float64(c * Float64(z * b)) + Float64(a * Float64(x * t))))) t_2 = Float64(j * Float64(Float64(a * c) - Float64(y * i))) t_3 = Float64(Float64(y * z) - Float64(t * a)) t_4 = Float64(Float64(Float64(x * t_3) - Float64(b * Float64(Float64(z * c) - Float64(t * i)))) + t_2) tmp = 0.0 if (t_4 <= Float64(-Inf)) tmp = t_1; elseif (t_4 <= 5.753789766679871e+307) tmp = fma(b, Float64(Float64(t * i) - Float64(z * c)), fma(x, t_3, t_2)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_, j_] := N[(N[(N[(x * N[(N[(y * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * N[(N[(c * z), $MachinePrecision] - N[(t * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(j * N[(N[(c * a), $MachinePrecision] - N[(y * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_, c_, i_, j_] := Block[{t$95$1 = N[(N[(N[(i * N[(t * b), $MachinePrecision]), $MachinePrecision] + N[(N[(c * N[(a * j), $MachinePrecision]), $MachinePrecision] + N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(y * N[(i * j), $MachinePrecision]), $MachinePrecision] + N[(N[(c * N[(z * b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(x * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(j * N[(N[(a * c), $MachinePrecision] - N[(y * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(x * t$95$3), $MachinePrecision] - N[(b * N[(N[(z * c), $MachinePrecision] - N[(t * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$4, (-Infinity)], t$95$1, If[LessEqual[t$95$4, 5.753789766679871e+307], N[(b * N[(N[(t * i), $MachinePrecision] - N[(z * c), $MachinePrecision]), $MachinePrecision] + N[(x * t$95$3 + t$95$2), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\left(x \cdot \left(y \cdot z - t \cdot a\right) - b \cdot \left(c \cdot z - t \cdot i\right)\right) + j \cdot \left(c \cdot a - y \cdot i\right)
\begin{array}{l}
t_1 := \left(i \cdot \left(t \cdot b\right) + \left(c \cdot \left(a \cdot j\right) + y \cdot \left(x \cdot z\right)\right)\right) - \left(y \cdot \left(i \cdot j\right) + \left(c \cdot \left(z \cdot b\right) + a \cdot \left(x \cdot t\right)\right)\right)\\
t_2 := j \cdot \left(a \cdot c - y \cdot i\right)\\
t_3 := y \cdot z - t \cdot a\\
t_4 := \left(x \cdot t_3 - b \cdot \left(z \cdot c - t \cdot i\right)\right) + t_2\\
\mathbf{if}\;t_4 \leq -\infty:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_4 \leq 5.753789766679871 \cdot 10^{+307}:\\
\;\;\;\;\mathsf{fma}\left(b, t \cdot i - z \cdot c, \mathsf{fma}\left(x, t_3, t_2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b




Bits error versus c




Bits error versus i




Bits error versus j
| Original | 12.6 |
|---|---|
| Target | 20.3 |
| Herbie | 2.9 |
if (+.f64 (-.f64 (*.f64 x (-.f64 (*.f64 y z) (*.f64 t a))) (*.f64 b (-.f64 (*.f64 c z) (*.f64 t i)))) (*.f64 j (-.f64 (*.f64 c a) (*.f64 y i)))) < -inf.0 or 5.7537897666798714e307 < (+.f64 (-.f64 (*.f64 x (-.f64 (*.f64 y z) (*.f64 t a))) (*.f64 b (-.f64 (*.f64 c z) (*.f64 t i)))) (*.f64 j (-.f64 (*.f64 c a) (*.f64 y i)))) Initial program 63.9
Simplified63.9
Taylor expanded in b around 0 11.5
if -inf.0 < (+.f64 (-.f64 (*.f64 x (-.f64 (*.f64 y z) (*.f64 t a))) (*.f64 b (-.f64 (*.f64 c z) (*.f64 t i)))) (*.f64 j (-.f64 (*.f64 c a) (*.f64 y i)))) < 5.7537897666798714e307Initial program 0.9
Simplified0.9
Applied cancel-sign-sub-inv_binary640.9
Final simplification2.9
herbie shell --seed 2022131
(FPCore (x y z t a b c i j)
:name "Data.Colour.Matrix:determinant from colour-2.3.3, A"
:precision binary64
:herbie-target
(if (< x -1.469694296777705e-64) (+ (- (* x (- (* y z) (* t a))) (/ (* b (- (pow (* c z) 2.0) (pow (* t i) 2.0))) (+ (* c z) (* t i)))) (* j (- (* c a) (* y i)))) (if (< x 3.2113527362226803e-147) (- (* (- (* b i) (* x a)) t) (- (* z (* c b)) (* j (- (* c a) (* y i))))) (+ (- (* x (- (* y z) (* t a))) (/ (* b (- (pow (* c z) 2.0) (pow (* t i) 2.0))) (+ (* c z) (* t i)))) (* j (- (* c a) (* y i))))))
(+ (- (* x (- (* y z) (* t a))) (* b (- (* c z) (* t i)))) (* j (- (* c a) (* y i)))))