(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
(FPCore (x y z t) :precision binary64 (+ (/ x y) (+ -2.0 (+ (/ 2.0 t) (* 2.0 (/ 1.0 (* t z)))))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
double code(double x, double y, double z, double t) {
return (x / y) + (-2.0 + ((2.0 / t) + (2.0 * (1.0 / (t * z)))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((-2.0d0) + ((2.0d0 / t) + (2.0d0 * (1.0d0 / (t * z)))))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
public static double code(double x, double y, double z, double t) {
return (x / y) + (-2.0 + ((2.0 / t) + (2.0 * (1.0 / (t * z)))));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
def code(x, y, z, t): return (x / y) + (-2.0 + ((2.0 / t) + (2.0 * (1.0 / (t * z)))))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(-2.0 + Float64(Float64(2.0 / t) + Float64(2.0 * Float64(1.0 / Float64(t * z)))))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
function tmp = code(x, y, z, t) tmp = (x / y) + (-2.0 + ((2.0 / t) + (2.0 * (1.0 / (t * z))))); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(-2.0 + N[(N[(2.0 / t), $MachinePrecision] + N[(2.0 * N[(1.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\frac{x}{y} + \left(-2 + \left(\frac{2}{t} + 2 \cdot \frac{1}{t \cdot z}\right)\right)




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 9.6 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 9.6
Simplified0.1
Applied *-un-lft-identity_binary640.1
Applied *-un-lft-identity_binary640.1
Applied times-frac_binary640.1
Simplified0.1
Simplified0.1
Applied add-sqr-sqrt_binary640.3
Applied associate-/l*_binary640.2
Applied div-inv_binary640.2
Applied *-un-lft-identity_binary640.2
Applied sqrt-prod_binary640.2
Applied times-frac_binary640.3
Simplified0.3
Simplified0.1
Final simplification0.1
herbie shell --seed 2022131
(FPCore (x y z t)
:name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
:precision binary64
:herbie-target
(- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y)))
(+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))