(FPCore (x y z t a b) :precision binary64 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (* z (- b y))))
(t_2 (* z (- t a)))
(t_3 (pow (- b y) 2.0))
(t_4 (pow (- y b) 2.0))
(t_5 (/ (+ (* x y) t_2) t_1))
(t_6
(-
(fma (/ y (- b y)) (/ x z) (fma (/ a t_3) (/ y z) (/ t (- b y))))
(fma (/ y t_3) (/ t z) (/ a (- b y))))))
(if (<= t_5 (- INFINITY))
t_6
(if (<= t_5 -2.5166664989718633e-276)
(/ (fma y x t_2) (fma z (- b y) y))
(if (<= t_5 0.0)
t_6
(if (<= t_5 2.9498941135532944e+280)
(+
(/ (* z t) (- (+ y (* z b)) (* y z)))
(/ (- (* x y) (* z a)) t_1))
(-
(fma (/ y z) (/ a t_4) (/ a (- y b)))
(fma
(/ y z)
(/ x (- y b))
(fma (/ y z) (/ t t_4) (/ t (- y b)))))))))))double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (z * (b - y));
double t_2 = z * (t - a);
double t_3 = pow((b - y), 2.0);
double t_4 = pow((y - b), 2.0);
double t_5 = ((x * y) + t_2) / t_1;
double t_6 = fma((y / (b - y)), (x / z), fma((a / t_3), (y / z), (t / (b - y)))) - fma((y / t_3), (t / z), (a / (b - y)));
double tmp;
if (t_5 <= -((double) INFINITY)) {
tmp = t_6;
} else if (t_5 <= -2.5166664989718633e-276) {
tmp = fma(y, x, t_2) / fma(z, (b - y), y);
} else if (t_5 <= 0.0) {
tmp = t_6;
} else if (t_5 <= 2.9498941135532944e+280) {
tmp = ((z * t) / ((y + (z * b)) - (y * z))) + (((x * y) - (z * a)) / t_1);
} else {
tmp = fma((y / z), (a / t_4), (a / (y - b))) - fma((y / z), (x / (y - b)), fma((y / z), (t / t_4), (t / (y - b))));
}
return tmp;
}
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) end
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(z * Float64(b - y))) t_2 = Float64(z * Float64(t - a)) t_3 = Float64(b - y) ^ 2.0 t_4 = Float64(y - b) ^ 2.0 t_5 = Float64(Float64(Float64(x * y) + t_2) / t_1) t_6 = Float64(fma(Float64(y / Float64(b - y)), Float64(x / z), fma(Float64(a / t_3), Float64(y / z), Float64(t / Float64(b - y)))) - fma(Float64(y / t_3), Float64(t / z), Float64(a / Float64(b - y)))) tmp = 0.0 if (t_5 <= Float64(-Inf)) tmp = t_6; elseif (t_5 <= -2.5166664989718633e-276) tmp = Float64(fma(y, x, t_2) / fma(z, Float64(b - y), y)); elseif (t_5 <= 0.0) tmp = t_6; elseif (t_5 <= 2.9498941135532944e+280) tmp = Float64(Float64(Float64(z * t) / Float64(Float64(y + Float64(z * b)) - Float64(y * z))) + Float64(Float64(Float64(x * y) - Float64(z * a)) / t_1)); else tmp = Float64(fma(Float64(y / z), Float64(a / t_4), Float64(a / Float64(y - b))) - fma(Float64(y / z), Float64(x / Float64(y - b)), fma(Float64(y / z), Float64(t / t_4), Float64(t / Float64(y - b))))); end return tmp end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Power[N[(b - y), $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$4 = N[Power[N[(y - b), $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(x * y), $MachinePrecision] + t$95$2), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(y / N[(b - y), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision] + N[(N[(a / t$95$3), $MachinePrecision] * N[(y / z), $MachinePrecision] + N[(t / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(y / t$95$3), $MachinePrecision] * N[(t / z), $MachinePrecision] + N[(a / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, (-Infinity)], t$95$6, If[LessEqual[t$95$5, -2.5166664989718633e-276], N[(N[(y * x + t$95$2), $MachinePrecision] / N[(z * N[(b - y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 0.0], t$95$6, If[LessEqual[t$95$5, 2.9498941135532944e+280], N[(N[(N[(z * t), $MachinePrecision] / N[(N[(y + N[(z * b), $MachinePrecision]), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(x * y), $MachinePrecision] - N[(z * a), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / z), $MachinePrecision] * N[(a / t$95$4), $MachinePrecision] + N[(a / N[(y - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(y / z), $MachinePrecision] * N[(x / N[(y - b), $MachinePrecision]), $MachinePrecision] + N[(N[(y / z), $MachinePrecision] * N[(t / t$95$4), $MachinePrecision] + N[(t / N[(y - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]]]
\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}
\begin{array}{l}
t_1 := y + z \cdot \left(b - y\right)\\
t_2 := z \cdot \left(t - a\right)\\
t_3 := {\left(b - y\right)}^{2}\\
t_4 := {\left(y - b\right)}^{2}\\
t_5 := \frac{x \cdot y + t_2}{t_1}\\
t_6 := \mathsf{fma}\left(\frac{y}{b - y}, \frac{x}{z}, \mathsf{fma}\left(\frac{a}{t_3}, \frac{y}{z}, \frac{t}{b - y}\right)\right) - \mathsf{fma}\left(\frac{y}{t_3}, \frac{t}{z}, \frac{a}{b - y}\right)\\
\mathbf{if}\;t_5 \leq -\infty:\\
\;\;\;\;t_6\\
\mathbf{elif}\;t_5 \leq -2.5166664989718633 \cdot 10^{-276}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, t_2\right)}{\mathsf{fma}\left(z, b - y, y\right)}\\
\mathbf{elif}\;t_5 \leq 0:\\
\;\;\;\;t_6\\
\mathbf{elif}\;t_5 \leq 2.9498941135532944 \cdot 10^{+280}:\\
\;\;\;\;\frac{z \cdot t}{\left(y + z \cdot b\right) - y \cdot z} + \frac{x \cdot y - z \cdot a}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z}, \frac{a}{t_4}, \frac{a}{y - b}\right) - \mathsf{fma}\left(\frac{y}{z}, \frac{x}{y - b}, \mathsf{fma}\left(\frac{y}{z}, \frac{t}{t_4}, \frac{t}{y - b}\right)\right)\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
| Original | 23.1 |
|---|---|
| Target | 18.0 |
| Herbie | 5.8 |
if (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -inf.0 or -2.51666649897186327e-276 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < 0.0Initial program 53.5
Simplified53.5
Taylor expanded in z around inf 29.2
Simplified14.7
if -inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -2.51666649897186327e-276Initial program 0.4
Simplified0.4
Applied div-inv_binary640.5
Applied *-un-lft-identity_binary640.5
Applied associate-*l*_binary640.5
Simplified0.4
if 0.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < 2.94989411355329437e280Initial program 0.3
Simplified0.3
Applied clear-num_binary640.5
Taylor expanded in x around 0 0.4
Simplified0.4
Taylor expanded in z around 0 0.4
Simplified0.4
if 2.94989411355329437e280 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) Initial program 62.3
Simplified62.3
Taylor expanded in z around -inf 41.6
Simplified13.9
Final simplification5.8
herbie shell --seed 2022131
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))