Average Error: 10.5 → 1.4
Time: 4.7s
Precision: binary64
\[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
\[x + \frac{y - z}{a - z} \cdot t \]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
(FPCore (x y z t a) :precision binary64 (+ x (* (/ (- y z) (- a z)) t)))
double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) * t) / (a - z));
}
double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) / (a - z)) * t);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (((y - z) * t) / (a - z))
end function
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (((y - z) / (a - z)) * t)
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) * t) / (a - z));
}
public static double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) / (a - z)) * t);
}
def code(x, y, z, t, a):
	return x + (((y - z) * t) / (a - z))
def code(x, y, z, t, a):
	return x + (((y - z) / (a - z)) * t)
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z)))
end
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (((y - z) * t) / (a - z));
end
function tmp = code(x, y, z, t, a)
	tmp = x + (((y - z) / (a - z)) * t);
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]
x + \frac{\left(y - z\right) \cdot t}{a - z}
x + \frac{y - z}{a - z} \cdot t

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original10.5
Target0.6
Herbie1.4
\[\begin{array}{l} \mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\ \;\;\;\;x + \frac{y - z}{a - z} \cdot t\\ \mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\ \;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{y - z}{a - z} \cdot t\\ \end{array} \]

Derivation

  1. Initial program 10.5

    \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
  2. Applied associate-/l*_binary643.1

    \[\leadsto x + \color{blue}{\frac{y - z}{\frac{a - z}{t}}} \]
  3. Applied associate-/r/_binary641.4

    \[\leadsto x + \color{blue}{\frac{y - z}{a - z} \cdot t} \]
  4. Final simplification1.4

    \[\leadsto x + \frac{y - z}{a - z} \cdot t \]

Reproduce

herbie shell --seed 2022131 
(FPCore (x y z t a)
  :name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
  :precision binary64

  :herbie-target
  (if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))

  (+ x (/ (* (- y z) t) (- a z))))