(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (sqrt (* (- 0.3333333333333333 (* v v)) 6.0)) (* (* PI t) (- 1.0 (* v v))))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (sqrt(((0.3333333333333333 - (v * v)) * 6.0)) * ((((double) M_PI) * t) * (1.0 - (v * v))));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (Math.sqrt(((0.3333333333333333 - (v * v)) * 6.0)) * ((Math.PI * t) * (1.0 - (v * v))));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
def code(v, t): return (1.0 - (5.0 * (v * v))) / (math.sqrt(((0.3333333333333333 - (v * v)) * 6.0)) * ((math.pi * t) * (1.0 - (v * v))))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(sqrt(Float64(Float64(0.3333333333333333 - Float64(v * v)) * 6.0)) * Float64(Float64(pi * t) * Float64(1.0 - Float64(v * v))))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (sqrt(((0.3333333333333333 - (v * v)) * 6.0)) * ((pi * t) * (1.0 - (v * v)))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[N[(N[(0.3333333333333333 - N[(v * v), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision]], $MachinePrecision] * N[(N[(Pi * t), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\sqrt{\left(0.3333333333333333 - v \cdot v\right) \cdot 6} \cdot \left(\left(\pi \cdot t\right) \cdot \left(1 - v \cdot v\right)\right)}



Bits error versus v



Bits error versus t
Results
Initial program 0.4
Simplified0.4
Final simplification0.4
herbie shell --seed 2022131
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))