(FPCore (v) :precision binary64 (/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))
(FPCore (v) :precision binary64 (/ 1.3333333333333333 (* (sqrt (- 2.0 (* (* v v) 6.0))) (* PI (- 1.0 (* v v))))))
double code(double v) {
return 4.0 / (((3.0 * ((double) M_PI)) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v)))));
}
double code(double v) {
return 1.3333333333333333 / (sqrt((2.0 - ((v * v) * 6.0))) * (((double) M_PI) * (1.0 - (v * v))));
}
public static double code(double v) {
return 4.0 / (((3.0 * Math.PI) * (1.0 - (v * v))) * Math.sqrt((2.0 - (6.0 * (v * v)))));
}
public static double code(double v) {
return 1.3333333333333333 / (Math.sqrt((2.0 - ((v * v) * 6.0))) * (Math.PI * (1.0 - (v * v))));
}
def code(v): return 4.0 / (((3.0 * math.pi) * (1.0 - (v * v))) * math.sqrt((2.0 - (6.0 * (v * v)))))
def code(v): return 1.3333333333333333 / (math.sqrt((2.0 - ((v * v) * 6.0))) * (math.pi * (1.0 - (v * v))))
function code(v) return Float64(4.0 / Float64(Float64(Float64(3.0 * pi) * Float64(1.0 - Float64(v * v))) * sqrt(Float64(2.0 - Float64(6.0 * Float64(v * v)))))) end
function code(v) return Float64(1.3333333333333333 / Float64(sqrt(Float64(2.0 - Float64(Float64(v * v) * 6.0))) * Float64(pi * Float64(1.0 - Float64(v * v))))) end
function tmp = code(v) tmp = 4.0 / (((3.0 * pi) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v))))); end
function tmp = code(v) tmp = 1.3333333333333333 / (sqrt((2.0 - ((v * v) * 6.0))) * (pi * (1.0 - (v * v)))); end
code[v_] := N[(4.0 / N[(N[(N[(3.0 * Pi), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 - N[(6.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[v_] := N[(1.3333333333333333 / N[(N[Sqrt[N[(2.0 - N[(N[(v * v), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(Pi * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{4}{\left(\left(3 \cdot \pi\right) \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{2 - 6 \cdot \left(v \cdot v\right)}}
\frac{1.3333333333333333}{\sqrt{2 - \left(v \cdot v\right) \cdot 6} \cdot \left(\pi \cdot \left(1 - v \cdot v\right)\right)}



Bits error versus v
Results
Initial program 1.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2022131
(FPCore (v)
:name "Falkner and Boettcher, Equation (22+)"
:precision binary64
(/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))