(FPCore (g h a) :precision binary64 (+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))
(FPCore (g h a)
:precision binary64
(let* ((t_0 (sqrt (- (* g g) (* h h)))))
(+
(* (cbrt (/ 0.5 a)) (cbrt (- t_0 g)))
(/ (cbrt (- (- g) t_0)) (cbrt (* a 2.0))))))double code(double g, double h, double a) {
return cbrt(((1.0 / (2.0 * a)) * (-g + sqrt(((g * g) - (h * h)))))) + cbrt(((1.0 / (2.0 * a)) * (-g - sqrt(((g * g) - (h * h))))));
}
double code(double g, double h, double a) {
double t_0 = sqrt(((g * g) - (h * h)));
return (cbrt((0.5 / a)) * cbrt((t_0 - g))) + (cbrt((-g - t_0)) / cbrt((a * 2.0)));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((1.0 / (2.0 * a)) * (-g + Math.sqrt(((g * g) - (h * h)))))) + Math.cbrt(((1.0 / (2.0 * a)) * (-g - Math.sqrt(((g * g) - (h * h))))));
}
public static double code(double g, double h, double a) {
double t_0 = Math.sqrt(((g * g) - (h * h)));
return (Math.cbrt((0.5 / a)) * Math.cbrt((t_0 - g))) + (Math.cbrt((-g - t_0)) / Math.cbrt((a * 2.0)));
}
function code(g, h, a) return Float64(cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * Float64(Float64(-g) + sqrt(Float64(Float64(g * g) - Float64(h * h)))))) + cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * Float64(Float64(-g) - sqrt(Float64(Float64(g * g) - Float64(h * h))))))) end
function code(g, h, a) t_0 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(Float64(cbrt(Float64(0.5 / a)) * cbrt(Float64(t_0 - g))) + Float64(cbrt(Float64(Float64(-g) - t_0)) / cbrt(Float64(a * 2.0)))) end
code[g_, h_, a_] := N[(N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * N[((-g) + N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * N[((-g) - N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
code[g_, h_, a_] := Block[{t$95$0 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[Power[N[(0.5 / a), $MachinePrecision], 1/3], $MachinePrecision] * N[Power[N[(t$95$0 - g), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[((-g) - t$95$0), $MachinePrecision], 1/3], $MachinePrecision] / N[Power[N[(a * 2.0), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \sqrt{g \cdot g - h \cdot h}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)}
\begin{array}{l}
t_0 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{\frac{0.5}{a}} \cdot \sqrt[3]{t_0 - g} + \frac{\sqrt[3]{\left(-g\right) - t_0}}{\sqrt[3]{a \cdot 2}}
\end{array}



Bits error versus g



Bits error versus h



Bits error versus a
Results
Initial program 35.2
Applied cbrt-prod_binary6433.0
Simplified33.0
Simplified33.0
Applied associate-*l/_binary6433.0
Applied cbrt-div_binary6431.2
Simplified31.2
Final simplification31.2
herbie shell --seed 2022130
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))