\frac{\alpha \cdot \alpha - 1}{\left(\pi \cdot \log \left(\alpha \cdot \alpha\right)\right) \cdot \left(1 + \left(\left(\alpha \cdot \alpha - 1\right) \cdot cosTheta\right) \cdot cosTheta\right)}
\frac{\alpha \cdot \alpha - 1}{\log \left({\left(\alpha \cdot \alpha\right)}^{\pi}\right) \cdot \left(1 + cosTheta \cdot \left(cosTheta \cdot \mathsf{fma}\left(\alpha, \alpha, -1\right)\right)\right)}
(FPCore (cosTheta alpha) :precision binary32 (/ (- (* alpha alpha) 1.0) (* (* PI (log (* alpha alpha))) (+ 1.0 (* (* (- (* alpha alpha) 1.0) cosTheta) cosTheta)))))
(FPCore (cosTheta alpha) :precision binary32 (/ (- (* alpha alpha) 1.0) (* (log (pow (* alpha alpha) PI)) (+ 1.0 (* cosTheta (* cosTheta (fma alpha alpha -1.0)))))))
float code(float cosTheta, float alpha) {
return ((alpha * alpha) - 1.0f) / ((((float) M_PI) * logf((alpha * alpha))) * (1.0f + ((((alpha * alpha) - 1.0f) * cosTheta) * cosTheta)));
}
float code(float cosTheta, float alpha) {
return ((alpha * alpha) - 1.0f) / (logf(powf((alpha * alpha), ((float) M_PI))) * (1.0f + (cosTheta * (cosTheta * fmaf(alpha, alpha, -1.0f)))));
}



Bits error versus cosTheta



Bits error versus alpha
Initial program 0.5
Applied egg-rr0.4
Taylor expanded in alpha around 0 0.4
Simplified0.4
Final simplification0.4
herbie shell --seed 2022130
(FPCore (cosTheta alpha)
:name "GTR1 distribution"
:precision binary32
:pre (and (and (<= 0.0 cosTheta) (<= cosTheta 1.0)) (and (<= 0.0001 alpha) (<= alpha 1.0)))
(/ (- (* alpha alpha) 1.0) (* (* PI (log (* alpha alpha))) (+ 1.0 (* (* (- (* alpha alpha) 1.0) cosTheta) cosTheta)))))