\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, {\left(\frac{z}{t}\right)}^{2}\right)
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
(FPCore (x y z t) :precision binary64 (fma (/ x y) (/ x y) (pow (/ z t) 2.0)))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
double code(double x, double y, double z, double t) {
return fma((x / y), (x / y), pow((z / t), 2.0));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 33.1 |
|---|---|
| Target | 0.4 |
| Herbie | 0.4 |
Initial program 33.1
Simplified29.3
Applied egg-rr13.3
Applied egg-rr0.4
Final simplification0.4
herbie shell --seed 2022130
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))