(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
(FPCore (x y z) :precision binary64 (- (fma y z x) (* z x)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
double code(double x, double y, double z) {
return fma(y, z, x) - (z * x);
}
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function code(x, y, z) return Float64(fma(y, z, x) - Float64(z * x)) end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(N[(y * z + x), $MachinePrecision] - N[(z * x), $MachinePrecision]), $MachinePrecision]
x + \left(y - x\right) \cdot z
\mathsf{fma}\left(y, z, x\right) - z \cdot x



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded in y around 0 0.0
Applied fma-def_binary640.0
Final simplification0.0
herbie shell --seed 2022129
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))