(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (* y b) t)) (t_2 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) t_1))))
(if (<= t_2 (- INFINITY))
(fma (/ y (+ 1.0 t_1)) (/ z t) (/ x (+ 1.0 (fma b (/ y t) a))))
(if (<= t_2 -8.531004817e-315)
t_2
(if (<= t_2 0.0)
(/ (+ z (/ (* x t) y)) b)
(if (<= t_2 2.6117734636539717e+303)
(/ (fma y (/ z t) x) (+ 1.0 (+ a t_1)))
(/ z b)))))))double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (y * b) / t;
double t_2 = (x + ((y * z) / t)) / ((a + 1.0) + t_1);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = fma((y / (1.0 + t_1)), (z / t), (x / (1.0 + fma(b, (y / t), a))));
} else if (t_2 <= -8.531004817e-315) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = (z + ((x * t) / y)) / b;
} else if (t_2 <= 2.6117734636539717e+303) {
tmp = fma(y, (z / t), x) / (1.0 + (a + t_1));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function code(x, y, z, t, a, b) t_1 = Float64(Float64(y * b) / t) t_2 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + t_1)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = fma(Float64(y / Float64(1.0 + t_1)), Float64(z / t), Float64(x / Float64(1.0 + fma(b, Float64(y / t), a)))); elseif (t_2 <= -8.531004817e-315) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(Float64(z + Float64(Float64(x * t) / y)) / b); elseif (t_2 <= 2.6117734636539717e+303) tmp = Float64(fma(y, Float64(z / t), x) / Float64(1.0 + Float64(a + t_1))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(y / N[(1.0 + t$95$1), $MachinePrecision]), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(x / N[(1.0 + N[(b * N[(y / t), $MachinePrecision] + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -8.531004817e-315], t$95$2, If[LessEqual[t$95$2, 0.0], N[(N[(z + N[(N[(x * t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$2, 2.6117734636539717e+303], N[(N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + N[(a + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\begin{array}{l}
t_1 := \frac{y \cdot b}{t}\\
t_2 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + t_1}\\
\mathbf{if}\;t_2 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{1 + t_1}, \frac{z}{t}, \frac{x}{1 + \mathsf{fma}\left(b, \frac{y}{t}, a\right)}\right)\\
\mathbf{elif}\;t_2 \leq -8.531004817 \cdot 10^{-315}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_2 \leq 0:\\
\;\;\;\;\frac{z + \frac{x \cdot t}{y}}{b}\\
\mathbf{elif}\;t_2 \leq 2.6117734636539717 \cdot 10^{+303}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}{1 + \left(a + t_1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
| Original | 16.9 |
|---|---|
| Target | 13.7 |
| Herbie | 7.9 |
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a 1) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 64.0
Simplified40.3
Taylor expanded in z around 0 39.9
Simplified24.8
Taylor expanded in a around 0 35.4
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a 1) (/.f64 (*.f64 y b) t))) < -8.5310048173e-315Initial program 0.4
if -8.5310048173e-315 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a 1) (/.f64 (*.f64 y b) t))) < -0.0Initial program 29.2
Simplified19.5
Taylor expanded in z around 0 29.2
Simplified19.7
Taylor expanded in b around inf 19.4
if -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a 1) (/.f64 (*.f64 y b) t))) < 2.61177346365397165e303Initial program 0.5
Simplified5.7
Applied fma-udef_binary645.7
Simplified4.0
if 2.61177346365397165e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a 1) (/.f64 (*.f64 y b) t))) Initial program 63.7
Simplified52.3
Taylor expanded in y around inf 12.5
Final simplification7.9
herbie shell --seed 2022129
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< t -1.3659085366310088e-271) (* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b))))) (if (< t 3.036967103737246e-130) (/ z b) (* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))