(FPCore (x c s) :precision binary64 (/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))
(FPCore (x c s)
:precision binary64
(let* ((t_0 (* c (fabs (* x s))))
(t_1 (cos (* 2.0 x)))
(t_2 (* (* c (fabs s)) (fabs x))))
(if (<=
(/ t_1 (* (pow c 2.0) (* x (* x (pow s 2.0)))))
1.27068303241079e-254)
(/ (/ t_1 t_0) t_0)
(* (/ 1.0 t_2) (/ t_1 t_2)))))double code(double x, double c, double s) {
return cos((2.0 * x)) / (pow(c, 2.0) * ((x * pow(s, 2.0)) * x));
}
double code(double x, double c, double s) {
double t_0 = c * fabs((x * s));
double t_1 = cos((2.0 * x));
double t_2 = (c * fabs(s)) * fabs(x);
double tmp;
if ((t_1 / (pow(c, 2.0) * (x * (x * pow(s, 2.0))))) <= 1.27068303241079e-254) {
tmp = (t_1 / t_0) / t_0;
} else {
tmp = (1.0 / t_2) * (t_1 / t_2);
}
return tmp;
}
real(8) function code(x, c, s)
real(8), intent (in) :: x
real(8), intent (in) :: c
real(8), intent (in) :: s
code = cos((2.0d0 * x)) / ((c ** 2.0d0) * ((x * (s ** 2.0d0)) * x))
end function
real(8) function code(x, c, s)
real(8), intent (in) :: x
real(8), intent (in) :: c
real(8), intent (in) :: s
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = c * abs((x * s))
t_1 = cos((2.0d0 * x))
t_2 = (c * abs(s)) * abs(x)
if ((t_1 / ((c ** 2.0d0) * (x * (x * (s ** 2.0d0))))) <= 1.27068303241079d-254) then
tmp = (t_1 / t_0) / t_0
else
tmp = (1.0d0 / t_2) * (t_1 / t_2)
end if
code = tmp
end function
public static double code(double x, double c, double s) {
return Math.cos((2.0 * x)) / (Math.pow(c, 2.0) * ((x * Math.pow(s, 2.0)) * x));
}
public static double code(double x, double c, double s) {
double t_0 = c * Math.abs((x * s));
double t_1 = Math.cos((2.0 * x));
double t_2 = (c * Math.abs(s)) * Math.abs(x);
double tmp;
if ((t_1 / (Math.pow(c, 2.0) * (x * (x * Math.pow(s, 2.0))))) <= 1.27068303241079e-254) {
tmp = (t_1 / t_0) / t_0;
} else {
tmp = (1.0 / t_2) * (t_1 / t_2);
}
return tmp;
}
def code(x, c, s): return math.cos((2.0 * x)) / (math.pow(c, 2.0) * ((x * math.pow(s, 2.0)) * x))
def code(x, c, s): t_0 = c * math.fabs((x * s)) t_1 = math.cos((2.0 * x)) t_2 = (c * math.fabs(s)) * math.fabs(x) tmp = 0 if (t_1 / (math.pow(c, 2.0) * (x * (x * math.pow(s, 2.0))))) <= 1.27068303241079e-254: tmp = (t_1 / t_0) / t_0 else: tmp = (1.0 / t_2) * (t_1 / t_2) return tmp
function code(x, c, s) return Float64(cos(Float64(2.0 * x)) / Float64((c ^ 2.0) * Float64(Float64(x * (s ^ 2.0)) * x))) end
function code(x, c, s) t_0 = Float64(c * abs(Float64(x * s))) t_1 = cos(Float64(2.0 * x)) t_2 = Float64(Float64(c * abs(s)) * abs(x)) tmp = 0.0 if (Float64(t_1 / Float64((c ^ 2.0) * Float64(x * Float64(x * (s ^ 2.0))))) <= 1.27068303241079e-254) tmp = Float64(Float64(t_1 / t_0) / t_0); else tmp = Float64(Float64(1.0 / t_2) * Float64(t_1 / t_2)); end return tmp end
function tmp = code(x, c, s) tmp = cos((2.0 * x)) / ((c ^ 2.0) * ((x * (s ^ 2.0)) * x)); end
function tmp_2 = code(x, c, s) t_0 = c * abs((x * s)); t_1 = cos((2.0 * x)); t_2 = (c * abs(s)) * abs(x); tmp = 0.0; if ((t_1 / ((c ^ 2.0) * (x * (x * (s ^ 2.0))))) <= 1.27068303241079e-254) tmp = (t_1 / t_0) / t_0; else tmp = (1.0 / t_2) * (t_1 / t_2); end tmp_2 = tmp; end
code[x_, c_, s_] := N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(x * N[Power[s, 2.0], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, c_, s_] := Block[{t$95$0 = N[(c * N[Abs[N[(x * s), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[Abs[s], $MachinePrecision]), $MachinePrecision] * N[Abs[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$1 / N[(N[Power[c, 2.0], $MachinePrecision] * N[(x * N[(x * N[Power[s, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.27068303241079e-254], N[(N[(t$95$1 / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(1.0 / t$95$2), $MachinePrecision] * N[(t$95$1 / t$95$2), $MachinePrecision]), $MachinePrecision]]]]]
\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)}
\begin{array}{l}
t_0 := c \cdot \left|x \cdot s\right|\\
t_1 := \cos \left(2 \cdot x\right)\\
t_2 := \left(c \cdot \left|s\right|\right) \cdot \left|x\right|\\
\mathbf{if}\;\frac{t_1}{{c}^{2} \cdot \left(x \cdot \left(x \cdot {s}^{2}\right)\right)} \leq 1.27068303241079 \cdot 10^{-254}:\\
\;\;\;\;\frac{\frac{t_1}{t_0}}{t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_2} \cdot \frac{t_1}{t_2}\\
\end{array}



Bits error versus x



Bits error versus c



Bits error versus s
Results
if (/.f64 (cos.f64 (*.f64 2 x)) (*.f64 (pow.f64 c 2) (*.f64 (*.f64 x (pow.f64 s 2)) x))) < 1.2706830324107899e-254Initial program 17.1
Applied add-sqr-sqrt_binary6417.1
Simplified17.1
Simplified8.6
Applied pow2_binary648.6
Applied pow-prod-down_binary640.6
Applied unpow2_binary640.6
Applied associate-/r*_binary640.2
if 1.2706830324107899e-254 < (/.f64 (cos.f64 (*.f64 2 x)) (*.f64 (pow.f64 c 2) (*.f64 (*.f64 x (pow.f64 s 2)) x))) Initial program 47.1
Applied add-sqr-sqrt_binary6447.2
Simplified47.1
Simplified39.8
Applied pow2_binary6439.8
Applied pow-prod-down_binary647.0
Applied fabs-mul_binary647.0
Applied associate-*r*_binary643.2
Applied unpow2_binary643.2
Applied *-un-lft-identity_binary643.2
Applied times-frac_binary643.1
Final simplification1.3
herbie shell --seed 2022129
(FPCore (x c s)
:name "mixedcos"
:precision binary64
(/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))