\left(x + \sin y\right) + z \cdot \cos y
\sin y + \mathsf{fma}\left(\cos y, z, x\right)
(FPCore (x y z) :precision binary64 (+ (+ x (sin y)) (* z (cos y))))
(FPCore (x y z) :precision binary64 (+ (sin y) (fma (cos y) z x)))
double code(double x, double y, double z) {
return (x + sin(y)) + (z * cos(y));
}
double code(double x, double y, double z) {
return sin(y) + fma(cos(y), z, x);
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Taylor expanded in x around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2022097
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))