x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(y, 4 \cdot \left(t - z \cdot z\right), x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, 4 \cdot \left(y \cdot t\right)\right)\\
\end{array}
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
(FPCore (x y z t) :precision binary64 (if (<= (- (* x x) (* (* y 4.0) (- (* z z) t))) INFINITY) (fma y (* 4.0 (- t (* z z))) (* x x)) (fma x x (* 4.0 (* y t)))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) - ((y * 4.0) * ((z * z) - t))) <= ((double) INFINITY)) {
tmp = fma(y, (4.0 * (t - (z * z))), (x * x));
} else {
tmp = fma(x, x, (4.0 * (y * t)));
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 5.7 |
|---|---|
| Target | 5.7 |
| Herbie | 4.2 |
if (-.f64 (*.f64 x x) (*.f64 (*.f64 y 4) (-.f64 (*.f64 z z) t))) < +inf.0Initial program 2.8
Simplified2.9
if +inf.0 < (-.f64 (*.f64 x x) (*.f64 (*.f64 y 4) (-.f64 (*.f64 z z) t))) Initial program 64.0
Simplified50.0
Taylor expanded in z around 0 39.9
Simplified30.9
Final simplification4.2
herbie shell --seed 2022088
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))