x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\left(4 \cdot y + 6 \cdot \left(z \cdot x\right)\right) + \mathsf{fma}\left(x, -3, z \cdot \left(y \cdot -6\right)\right)
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
(FPCore (x y z) :precision binary64 (+ (+ (* 4.0 y) (* 6.0 (* z x))) (fma x -3.0 (* z (* y -6.0)))))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
double code(double x, double y, double z) {
return ((4.0 * y) + (6.0 * (z * x))) + fma(x, -3.0, (z * (y * -6.0)));
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.4
Simplified0.2
Taylor expanded in y around 0 0.2
Applied sub-neg_binary640.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2022088
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))