\frac{x \cdot 2}{y \cdot z - t \cdot z}
\begin{array}{l}
t_1 := \frac{\frac{x \cdot 2}{y - t}}{z}\\
\mathbf{if}\;x \cdot 2 \leq -2.127933069782768 \cdot 10^{-92}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot 2 \leq 8.706980749572951 \cdot 10^{-32}:\\
\;\;\;\;\frac{x \cdot 2}{\left(y - t\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ (* x 2.0) (- y t)) z)))
(if (<= (* x 2.0) -2.127933069782768e-92)
t_1
(if (<= (* x 2.0) 8.706980749572951e-32)
(/ (* x 2.0) (* (- y t) z))
t_1))))double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
double code(double x, double y, double z, double t) {
double t_1 = ((x * 2.0) / (y - t)) / z;
double tmp;
if ((x * 2.0) <= -2.127933069782768e-92) {
tmp = t_1;
} else if ((x * 2.0) <= 8.706980749572951e-32) {
tmp = (x * 2.0) / ((y - t) * z);
} else {
tmp = t_1;
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.8 |
|---|---|
| Target | 2.0 |
| Herbie | 2.4 |
if (*.f64 x 2) < -2.1279330697827681e-92 or 8.7069807495729508e-32 < (*.f64 x 2) Initial program 9.4
Simplified8.1
Applied associate-*r/_binary642.6
Applied associate-*r/_binary642.6
if -2.1279330697827681e-92 < (*.f64 x 2) < 8.7069807495729508e-32Initial program 3.4
Simplified2.4
Applied associate-*r/_binary649.2
Applied associate-*r/_binary649.2
Applied associate-/l/_binary642.1
Simplified2.1
Final simplification2.4
herbie shell --seed 2022077
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))