Average Error: 0.0 → 0.0
Time: 2.2min
Precision: binary64
\[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
\[\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right) \]
\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
(FPCore (x y z t a b) :precision binary64 (fma a b (fma x y (* z t))))
double code(double x, double y, double z, double t, double a, double b) {
	return ((x * y) + (z * t)) + (a * b);
}
double code(double x, double y, double z, double t, double a, double b) {
	return fma(a, b, fma(x, y, (z * t)));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Bits error versus b

Derivation

  1. Initial program 0.0

    \[\left(x \cdot y + z \cdot t\right) + a \cdot b \]
  2. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)} \]
  3. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right) \]

Reproduce

herbie shell --seed 2022076 
(FPCore (x y z t a b)
  :name "Linear.V3:$cdot from linear-1.19.1.3, B"
  :precision binary64
  (+ (+ (* x y) (* z t)) (* a b)))