1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
1 + \sqrt[3]{x} \cdot \frac{\frac{-1}{\frac{y - z}{\sqrt[3]{x} \cdot \sqrt[3]{x}}}}{y - t}
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
(FPCore (x y z t) :precision binary64 (+ 1.0 (* (cbrt x) (/ (/ -1.0 (/ (- y z) (* (cbrt x) (cbrt x)))) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
double code(double x, double y, double z, double t) {
return 1.0 + (cbrt(x) * ((-1.0 / ((y - z) / (cbrt(x) * cbrt(x)))) / (y - t)));
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.6
Applied clear-num_binary640.6
Applied add-cube-cbrt_binary640.8
Applied times-frac_binary640.5
Applied add-cube-cbrt_binary640.5
Applied times-frac_binary640.6
Applied cancel-sign-sub-inv_binary640.6
Simplified0.6
Final simplification0.6
herbie shell --seed 2022068
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1.0 (/ x (* (- y z) (- y t)))))