x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\begin{array}{l}
\mathbf{if}\;\begin{array}{l}
t_0 := 1 - \left(1 - y\right) \cdot z\\
t_0 \leq -\infty \lor \neg \left(t_0 \leq 4.9109081016256914 \cdot 10^{+188}\right)
\end{array}:\\
\;\;\;\;z \cdot \left(y \cdot x - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\mathsf{fma}\left(y, z, 1\right) - z\right)\\
\end{array}
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
(FPCore (x y z)
:precision binary64
(if (let* ((t_0 (- 1.0 (* (- 1.0 y) z))))
(or (<= t_0 (- INFINITY)) (not (<= t_0 4.9109081016256914e+188))))
(* z (- (* y x) x))
(* x (- (fma y z 1.0) z))))double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
double code(double x, double y, double z) {
double t_0 = 1.0 - ((1.0 - y) * z);
double tmp;
if ((t_0 <= -((double) INFINITY)) || !(t_0 <= 4.9109081016256914e+188)) {
tmp = z * ((y * x) - x);
} else {
tmp = x * (fma(y, z, 1.0) - z);
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.6 |
|---|---|
| Target | 0.3 |
| Herbie | 0.1 |
if (-.f64 1 (*.f64 (-.f64 1 y) z)) < -inf.0 or 4.9109081016256914e188 < (-.f64 1 (*.f64 (-.f64 1 y) z)) Initial program 27.8
Simplified27.8
Taylor expanded in y around 0 0.5
Taylor expanded in z around inf 0.4
if -inf.0 < (-.f64 1 (*.f64 (-.f64 1 y) z)) < 4.9109081016256914e188Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2022068
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))