\frac{x \cdot x - \left(y \cdot 4\right) \cdot y}{x \cdot x + \left(y \cdot 4\right) \cdot y}
\begin{array}{l}
\mathbf{if}\;y \leq -1.655205010790235 \cdot 10^{+28}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.0915839863199315 \cdot 10^{-96}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 4.308904655747995 \cdot 10^{+153}:\\
\;\;\;\;\mathsf{expm1}\left(\mathsf{log1p}\left(\frac{\mathsf{fma}\left(-4, y \cdot y, x \cdot x\right)}{\mathsf{fma}\left(x, x, y \cdot \left(y \cdot 4\right)\right)}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
(FPCore (x y) :precision binary64 (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))
(FPCore (x y)
:precision binary64
(if (<= y -1.655205010790235e+28)
-1.0
(if (<= y 1.0915839863199315e-96)
1.0
(if (<= y 4.308904655747995e+153)
(expm1 (log1p (/ (fma -4.0 (* y y) (* x x)) (fma x x (* y (* y 4.0))))))
-1.0))))double code(double x, double y) {
return ((x * x) - ((y * 4.0) * y)) / ((x * x) + ((y * 4.0) * y));
}
double code(double x, double y) {
double tmp;
if (y <= -1.655205010790235e+28) {
tmp = -1.0;
} else if (y <= 1.0915839863199315e-96) {
tmp = 1.0;
} else if (y <= 4.308904655747995e+153) {
tmp = expm1(log1p(fma(-4.0, (y * y), (x * x)) / fma(x, x, (y * (y * 4.0)))));
} else {
tmp = -1.0;
}
return tmp;
}




Bits error versus x




Bits error versus y
| Original | 31.4 |
|---|---|
| Target | 31.1 |
| Herbie | 14.2 |
if y < -1.6552050107902349e28 or 4.30890465574799467e153 < y Initial program 49.2
Simplified49.2
Taylor expanded in y around inf 11.9
if -1.6552050107902349e28 < y < 1.09158398631993154e-96Initial program 24.4
Simplified24.5
Taylor expanded in y around 0 15.1
if 1.09158398631993154e-96 < y < 4.30890465574799467e153Initial program 16.3
Simplified16.3
Applied expm1-log1p-u_binary6416.3
Final simplification14.2
herbie shell --seed 2022068
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(if (< (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))) 0.9743233849626781) (- (/ (* x x) (+ (* x x) (* (* y y) 4.0))) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4.0)))) 2.0) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))