\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\frac{{\left(\sqrt[3]{x}\right)}^{2}}{y - z} \cdot \frac{\sqrt[3]{x}}{t - z}
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
(FPCore (x y z t) :precision binary64 (* (/ (pow (cbrt x) 2.0) (- y z)) (/ (cbrt x) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
double code(double x, double y, double z, double t) {
return (pow(cbrt(x), 2.0) / (y - z)) * (cbrt(x) / (t - z));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.5 |
|---|---|
| Target | 8.2 |
| Herbie | 1.7 |
Initial program 7.5
Applied add-cube-cbrt_binary648.1
Applied times-frac_binary641.7
Applied pow2_binary641.7
Final simplification1.7
herbie shell --seed 2022068
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))