\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\mathsf{fma}\left(1, {\left(\frac{x}{y}\right)}^{2}, {\left(\frac{z}{t}\right)}^{2}\right)
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
(FPCore (x y z t) :precision binary64 (fma 1.0 (pow (/ x y) 2.0) (pow (/ z t) 2.0)))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
double code(double x, double y, double z, double t) {
return fma(1.0, pow((x / y), 2.0), pow((z / t), 2.0));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 21.3 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 21.3
Simplified17.4
Applied add-sqr-sqrt_binary6417.4
Simplified17.4
Simplified0.2
Taylor expanded in z around 0 21.3
Simplified0.2
Applied *-un-lft-identity_binary640.2
Applied fma-def_binary640.2
Final simplification0.2
herbie shell --seed 2022067
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))