1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\begin{array}{l}
t_0 := \sqrt[3]{\sqrt{v}}\\
1 + \left(t_0 \cdot \left(t_0 \cdot \sqrt[3]{v}\right)\right) \cdot \left(\sqrt[3]{v} \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)\right)
\end{array}
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
(FPCore (u v)
:precision binary32
(let* ((t_0 (cbrt (sqrt v))))
(+
1.0
(*
(* t_0 (* t_0 (cbrt v)))
(* (cbrt v) (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))))float code(float u, float v) {
return 1.0f + (v * logf(u + ((1.0f - u) * expf(-2.0f / v))));
}
float code(float u, float v) {
float t_0 = cbrtf(sqrtf(v));
return 1.0f + ((t_0 * (t_0 * cbrtf(v))) * (cbrtf(v) * logf(u + ((1.0f - u) * expf(-2.0f / v)))));
}



Bits error versus u



Bits error versus v
Results
Initial program 0.2
Applied add-cube-cbrt_binary320.2
Applied associate-*l*_binary320.2
Applied add-sqr-sqrt_binary320.2
Applied cbrt-prod_binary320.2
Applied associate-*l*_binary320.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2022061
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))